Post news RSS Weekly Update 2

Since we've been working hard here at Deathmatch: Ultimate I see nothing wrong about releasing the weekly update a tad early. In this update we will go over what we've done, and how much closer we are to completion.

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NEWS
Since we've been working hard here at Deathmatch: Ultimate I see nothing wrong about releasing the weekly update a tad early. In this update we will go over what we've done, and how much closer we are to completion.

This week has been a hard week for both of us. I've been working on the programming, website design and what-not where as Vimelin has been hard at work designing the maps. He is currently working on a Parking Lot style map which features both above ground, and underground parking. So expect some screenshots of that shortly. Our progress is listed below. Not to mention

Programming (45% Completed)
Weapon Re-Skins/Changing (95% Completed)
Mapping (15% Completed)

FEATURES
This week we've got some juicy tid-bits. So here you go, something for your eyes to devour.

Wrench


Our Crowbar has been replaced with a Wrench. Much more satisfying for busting heads.

TS Gyurza


And we've replaced the HL2 Pistol with the TS Gyurza. Very nice, and sounds good too.

Honorable Mentions
The entire Ultimate Dev Team would like to send their condolences to the family of iGuy. He was the weapon animator for Lost World Source and has passed away. May he rest in peace, we shall complete and finish this mod for a fellow friend and gamer.

Comments
RockRebel
RockRebel

KInda looks cool... and I really hope there is a place that we call heaven so that guy can go there

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Guessmyname
Guessmyname

Why don't you replace the hand models? None of the character models are actually wearing HEV suits, after all.

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