Post news RSS Weekly Development 03 - 02

We are getting close to our objectives and the game couldn't look better!

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-Defined various graphic qualities ensuring that the artistic design remains the less resentful possible.
-Added more variety of sounds and quality to the objects.
-Optimization of scripts.
-Remade some scripts with the intention of leaving them free of bugs.
-New objects on levels 1 and 2.
-Added new object sounds and collisions.
-Started to modify level 3
-Improved the composition of four rooms.
-Testing puzzles on level 3.

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