Post news RSS Weekend Update - lots of new content

Awesome new animations added to the stage screen, as well as some bug-fixes picked up during play testing.

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So I am busy getting rid of all the silly boxes to collect and replacing it with some awesome little pixelart animations. Each level of each category will now have it's own individual animation playing, making it much clearer what you have/can collect. All the new art is still being done in MS Paint, as I feel that this is the easiest way for me to create pixelart. Also, fixed some bugs that were picked up during playtesting. The following update will hopefully see:

* Awesome new 8bit sounds for some of the added animations/features.
* An improved camera, which will allow for bigger play/build areas.* Power-up mechanic that makes the "Bug-out location" building more meaningful.* Extra enemy types to go with future stages.* Tweaking of difficulty curve.* Improved tutorial prompts.* General Juice.

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