Post news RSS Week 49 Progress

We atteneded Playcrafting SFO last week and had a blast!

Posted by on

Playcrafting SFO Fall Expo

Dozens of people stopped by the Labyrinth table to learn about the game and give it a try. We were busy all night! In the photos below, Mike, one of our designers, is teaching new players how to play Labyrinth.

User Posted Image

User Posted Image

Development

During the past week our team has worked on many exciting items, below is a list of what they have done.

  • The Engineering Team worked on check summing; resuming gameplay; raid reward UI hookup; Lobby Rewards. Lobby Room; Raid manager logic.
  • The Design Team worked on Card balancing reviews; Card revising; Defense Tutorial.
  • The Art Team worked on Mindless Golem; Summon Air; Mecha medium; Ghostly Gate; Moon concepts; Spider Queen; Skinning Stormcaller; Flayed Hunter concept; Moon concepts; Venom Fang Queen; Spirit Dissolve; Fire Dissolve.
  • The Audio Team worked on Celestial summon and Faith FX; Summon Air; Oath of the Deathless.

New Concepts for Card Art

User Posted Image

User Posted Image

User Posted Image

User Posted Image

Comments
suopa
suopa

waw nice illustrations

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.