Post news Report RSS UPDATED AGAIN: We are still Alive

So guys i know that we doesn't post updates but we just want to let you know that we are still alive and we are still working on SEASMOD, is almost ready and you'll be satisfied of it!

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So guys i know that we doesn't post updates but we just want to let you know that we are still alive and we are still working on SEASMOD, is almost ready and you'll be satisfied of it!
Just to let you know something about new version this is the actual changelog:

Changelog for 3.6:

SEASMOD 3.6
------------------
- Added more speech notifications
- Fixed bug that carriers in Mission 12 have only 1 HP
- Added icons for SEAS vehicle upgrades
- Fixed some texts
- Added icons for poison ammo
- Fixed some stats
- Fixed Sentinel: now upgrade is for Stone and works!
- Added Mission 4.2 seasmodified by Synkro
- Added Dustriders funtitan soundset (arena trex) thx to Arvinder
- Fixed MK II Defense
- Fixed seas worker harvesting speed
- Balanced some cost
- Now the SEAS have a working warpgate (DC one)
- Balanced Miyagi T2
- Added 2 new treasures
- Improved AI
- Balanced Trader T2
- Added a Localizer to make custom texts
- Fixed BfPW "Success - you lost!" bug
- Fixed _NT_AI_RESSOURCE_STONE-Bug when being asked for stone... finally!
- Added a little screen showing your SEASMOD version in main menu
- Added lose and win music
- Fixed Kleemann T5 for MKII
- SEAS carriers can fish
- Tarna has a new special move (still secret :P) and a lot more :D
- Added missing bloodpatch
- Added FPS settings in the options menu
- Changed the campaign menu

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AyCe
AyCe - - 241 comments

Changelog updated ;)

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AyCe
AyCe - - 241 comments

And again ^^

Reply Good karma Bad karma+1 vote
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