Post news RSS Warcraft IV - Starcraft II

With the imminent release of Starcraft II and it's famed Galaxy Editor, a sizeable group of talented individuals from the popular Warcraft III modding community: intends to bring you a breathtaking, lore abiding storyline spanning seven emotionally-gripping campaigns containing new units, new heroes and new features as well as a fully functional melee mode. An ambitious project that will ultimately result in the closest thing to Warcraft III's sequel in many years to come.

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At Long Last

We didn't know if it'd happen or when, but finally we have managed to get together a team of passionate individuals from the ever popular Warcraft III modding site:
This team has but one aim, to turn Starcraft II into the next Warcraft RTS, including a complete UI overhaul, new asset palette and seven campaigns for six races each expanding and deepening an ever gripping story, true to the lore found within Reign of Chaos and The Frozen Throne.

The Progress and Plan

Although access to the Galaxy Editor is currently limited to team members fortunate enough to have access to the Starcraft II beta, work on the project is well under way. Our artists, writers and designers are brainstorming, scrapping and posting ideas as we speak, keeping the good and ditching the bad.

Our modellers have got straight to work, using the new .m3 format ready for importing into Starcraft II upon release. Taylor_Mouse has been kind enough to give you all a sneak peak at the 'base' mesh for Orc infantry units.

Taylor_Mouse: Orc base mesh (WIP)
Looking good isn't it? A little research and Blizzard concept reference goes far. With 3D Modellers as good as this, WCIV's visuals promise to impress!

On the subject of visuals we got some of the guys to throw two quick-shots together in the editor, one showcases typical sci-fi terrain, purely showing off visuals and the other stays well away from any futuristic input, trying to replicate something close to the Warcraft universe, both can be seen below:

Galaxy Engine Graphical PresentationGalaxy Engine Graphical Presentation
Click to enlarge.

As well as a top down/RTS camera, comparison shot:

Engine Comparison
That's really all there is to show for now, however more updates will fall thick and fast as soon as more of the team get their hands on the engine. If your interested in some of the playable races, lore behind the game, check out our thread at the hiveworkshop.

In conclusion the main plan for Warcraft IV - Starcraft II (sub-titled: Legacy of the Damned) is to bring the community exactly what they'd expect from a Blizzard made sequel. This means a new engine, new appearance and new gameplay, while the former was provided by our blessed Blizzard Entertainment, the latter is up to our ever growing team of Starcraft II and Warcraft III modders who have no plans to disappoint.

You can find everything we have to show either here at our Moddb page or over at the Hiveworkshop in our thread within the Starcraft II section, please feel free to drop by either one and give some suggestions, apply for the team or just express your opinion.

We hope this news brings you as much joy as the decision to go through with the project brought us and we hope to see you around. Updates, pictures and gameplay details will be posted soon and regularly from then on, though our latest will be - for a short time - exclusive to the Hive.



Awesome! I was waiting for someone to announce this mod. You guys seem dedicated enough to hopefully pull it off. Best of luck.

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WC4DT Author

Hey man, that meant a lot, thankyou!

We sure are planning to see this through, though were not pretending it'll be fast or easy, however we will try and post news/screen and development updates as often as is worthwhile! ;)



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