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I'm about to regret my decision of having a full voiced adventure game... so far 2h and half of voiceovers and still not done!

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Voiceovers are really cool in an adventure game. Especially one involving sexy robots like Bionic Heart. But I'm going crazy right now, since adding all those voiceovers files inside the game code is becoming really a BIG task.
So far I've counted more than 2h of voiceovers in total, including all characters. But I'm not done yet. The final version of the game probably will have close to 3h of voices (and some background musics as well of course).
I have to think carefully about it next time - voiceovers add lots of atmosphere to the game but if I count the hours I spent adding them, I might have already started writing another game...! :)

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