Another Week past and another Update for you guys to see where we are at and what's next.
Sorry about the video quality, you might not see our level up ranks, however we will update you with some high resolution images soon
Here is the second Video Log for Recruits and some of the main point covered below:
Updated AI Code -
- Patrolling AI
- Guarding AI
- AI can hear noise based on weapon sound levels
- AI seek out the player when attacked or noise is heard
- AI Investigate and return to previous location if nothing is found
Updated HUD -
- Player health bar about their head
- Player Rank is displayed above the health bar
Level Up System -
- Now 20 ranks that can be levelled up from Private all the way up to Commanders
- Level up based on Kills
Track us for future updates with Code and Art, and thanks for all the support!
Great work
great work guys!