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Our progress. Useful for people who want to see what has changed or what has been added.

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VERSION 5.3.0 (09-08-2019)
- Fixed the Russian radio protocol
- Fixed the missing optics
- Tweaked the T-14 and T-15 endurance
- Added compatibility with official AK weapons, ammo and attachments
- Other minor fixes

VERSION 5.2.0 (05-12-2018)
- Tweaked weapon properties, projectiles and rockets
- Added and tweaked muzzle animations for launched rockets (SA22, T15 etc.)
- Tweaked textures for all uniforms
- Tweaked T15 textures
- Added thumbnail screens foor all units in editor
- Fixed wrong animation and accuracy of the Verba
- Fixed all reported bugs
- Bunch of others stuff I can't remember :D

VERSION 5.1.1 (03-06-2018)
- New shade of the EMR camouflage.
- New ammunition type for the T15 2A43 cannon(fixes the AI not engaging armored targets).
- Reworked all optics/collimator sights.
- Fixed reported bugs.

VERSION 5.1.0 (12-05-2018)

- Completely reworked and recreated new vests in multiple variants and camo.
- Reworked helmets, backpacks and other gear.
- Tweaked textures for ground troops (sampling, "worn out" looks etc.)
- Tweaked textures for weapons (lowered shininess etc.,)

- Added new 1P-87 sights.
- Tweaked the driving model for all vehicles.
- Enhanced destruction model and hit points for all vehicles (ground and air)
- Added SLAT grids and ERA armor for heavy armor, to up it to the Tanks DLC standard.
- Tweaked the looks and attributes of rockets and projectiles.
- Tweaked functionality of the SHORAD system for Pancir-S1, so that it's close to reality.
(rockets being used for detection on long distance, but still balanced for core gameplay. Cannons for closer distance.)

- New ported UAV drone Pchela-1T.
- Tweaked config for ground units and all vehicles, so that it is balanced for the base game (skill, endurance etc.)
- Removed special/optional config for CSAT replacement. (it is planned as an independent mod now). Uniforms and gear still included.
- Fixed all reported and newly discovered bugs.
- Fixed, tweaked and reworked a lot of other stuff that I don't remember right now. :)

- All is fully compatible with base game and all DLCs.

VERSION 5.0.0 (21-12-2017)
- New Winter pack with a new camo/cover model and other winter accessories.
- Added some weapons in winter camo.
- Added vehicles and armor with two winter camo options - basic white and "Arctic".
- Added a new desert camo. With optional RAE camo that was used in previous version.
- Added KA60, armed variant.
- Added a static KORD Machinegun and a AGS30 Grenade launcher.
- Added a new tactical Spetsnaz uniform in EMR and Surpat camo.

- Fixed vehicle/driving model of armour and Kamaz trucks.
- Fixed textures and materials of various units.
- Fixed Ballistic vests model.
- Fixed animations of the Arbalet-DM tower from Tigr.
- Fixed all config errors (armour, weapons), some of them were tweaked.
- Fixed resistance and collision model for all vehicles.
- Fixed vehicle and armour textures - removed the RED STAR.
- Fixed all errors that were reported by community
- Minor tweaks to the Kamaz model

- And many, many more fixed, tweaks and enhancements that we can't quite remember at this moment. :P

VERSION 4.0.1 (23-09-2017)

HOTFIX: Fixed T-15's tracks animation going backwards.

VERSION 4.0 (23-09-2017)
INFANTRY
- New uniforms in Hex, Urban Hex and Green Hex camo (CSAT).
- New MICH helmet in Hex, Urban Hex and Green Hex camo (CSAT).
- New Vests in green colour.
- New Light Ballistic Vest.
- New Helicopter pilot Helmet.
- New Jet pilot Helmet.
- Reworked Ballistic Vest model.
- Fixed Ballistic protection of vests and units themselves.

VEHICLES
- New GAZ Tigr vehicle, replacing the temporary MRAP Karatel.
- New GAZ Tigr with a remote controlled Arbalet-DM tower and KORD MG.
- Minor Kamaz model reworks.
- Added Jets DLC radar capabilities to SA-22.
- Added new numbering system for heavy armoury.
- Replaced NSVT-M MG (T-14) with a KORD MG.
- Fixed Fire Geometry LODs for all vehicles. (which caused some trouble doing damage to them, because everything would just fly through it)

- Fixed rockets shooting only from one turret (T-15 and SA-22). Now rockets will launch from both.

AIR
- Ported SU-34 with new textures, which is replacing the temporary JAK-130. Jets DLC enhancements present.
- Jets DLC features and ability to choose weapons for pylons for every air-related vehicle.
- Minor KA-52 model edits.
- Added door animation to KA-52.
- Added numbering system.
- Fixed textures for KA-52.
- Fixed faulty cannon animation for KA-52. Now the weapon should look and behave correctly.

WEAPONS
- New Anti-Air launcher 9K-333 Verba with 1PN-97 optics.
- New pylon of the 8V20 launcher and Vichr rockets for all air-related units.
- New Holo sight EoTech-553 for Spetsnaz units.
- New Laser sight Perst-1IK.
- New models for all rockets/projecticles for all mod-related launchers (9M-133, 9M-336, 57E6 etc.)
- New Laser-guided missile 9M-119 Refleks, which is used by the T-14.
- Fixed the 2A42 cannon, which now has two fire modes - Single shot and burst.
- Fixed penetration of 5,45x39 ammunition.
- Fixed the angling of GP-30 (AK-12GP) Grenade launcher.


VERSION 3.5 (09-05-2017)
- MBT T-14 Armata added (replacing T-100)
- IFV T-15 Armata added (replacing BTR-K)
- New 2B26-GRAD multiple rocket launcher.
- New Pantsir-S1 (SA-22) surface-to-air missile and anti-aircraft artillery weapon system
- Ported KA-52
- All Kamaz models have been improved
- New "Partizan" gorka camos
- New "Goblin-70" backpacks for recon units

- All textures have been upped in quality (Bigger camo resolution etc.)
- Some weapon textures have been edited

- Weapon attributes edited and improved
- All error messages should be fixed

VERSION 3.0 (13-01-2017)
- A brand new Desert pack (Units, vehicles, weapons)
- All weapons in 3 camo versions (Black, Desert, Forest)
- Same goes for vehicles (Green, Desert, Nakidka)
- New weapons: PP-2000 and ASH-12.7
- New Kobra EKP-8-18 Optics
- Added infantry units in Urban (Izlom) camo
- New helmets, hats, vests, belts in various camo
- Scouts in brand new camouflage and equipment
- New Spetsnaz units replacing the old ones (basic and desert version), new models, camo, equipment

- Config adjustments (weapons, units)
- Minor model and texture fixes
- Fixed reported issues

Version 2.01 (25-11-2016)
- Fixed model deformation when using launchers
- Fixed iron sights for all weapons and their settings
- Some config fixes/adjustments

- New Orsis T-5000 Sniper's rifle
- Added Metis-M AT-13 static launcher

Version 2.0 (18-11-2016)
- Fixed all compatibility issues with the latest official patches/updates
- A completely new weapon pack (AK-12 variants, AEK-a545, 6p69, Pecheneg-SP, silencers, optics...)
- Textures have been updated to the APEX look/standard
- Fixed models
- New camouflage for all vehicles/armor

- JAK-130 Mitten as a CAS plane
- Reworked and added new gear for all units (helmets, caps, bandanas, balaclavas, berets...)
- New equipment in VSR camouflage


Version 1.05 (25-04-16)
- Compatibility with the new enhancements introduced in 1.54 and 1.56 patches.
- New Ballistic vest/Chest rig.
- New Combat belt.
- Infantry uniforms changed from Gorka to TTSKO in Digital Flora camo.
- New textures for the Tactical Goggles.
- New weapon sounds.

- Edited armor protection values in accordance to those introduced in 1.54 patch.
- Edited/tweaked weapon values.
- Small texture and config tweaks.


Version 1.0 (25-11-15)
- Compatibility with Marksman DLC optics.
- Compatibility with Zeus.
- Compatibility with ALiVE.
- ASDG Joint Rails compatibility via an optional config file.
- Added HiddenSelections to weapons (they can be now retextured).
- Added new AK12 and AKU12 with foregrip.
- Added Camo versions of AK12.
- Added new Spetsnaz units.
- Added new Gorka uniforms.
- Added new tactical vest and backpack in SURPAT camo.
- Added new unit "Saboteur".
- Added new camo faces for Spetsnaz
- Added new groups (Mechanized/Motorized infantry, tank platoons etc.).
- Spotter is now wearing a ghillie suit.
- Added RF ammo boxes to the Editor.
- Added all the RF items to the Editor. Uniforms, vests, headgear etc.

- Edited/improved materials on all models.
- Majority of textures reworked.
- Completely remade Tactical vest. Textures and mainly model.
- Reworked Light tactical vest.
- All vests should be now compatible with BIS unit models, mainly BLUFOR.
- Reworked backpacks, new straps.
- Backpacks are now empty in Virtual Arsenal.
- Renamed all the uniforms to better differentiate between them.
- Reworked all inventory icons.

- Fixed AK12 GL using wrong grenades.
- Fixed bullet collision on all weapons.
- Fixed vehicles not being visible in Virtual Arsenal/Garage.
- Fixed Geometry LOD on units.

Version 0.9 (27-10-15)
- Initial public release.

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