Post news Report RSS Version 4.30.0 released

Numerous fixes and performance improvements with a couple of additions

Posted by on

  • Eliminated situation where Bronze and Silver would try to go naval when alone
  • Uber will build a battleship in a pond and defend it with anti-air to control the area
  • Stopped Uber building more Narwhals than it should
  • Uber requires greater sub dominance before producing battleships
  • Changed how factory build checks are performed at Casual and Bronze to match the other levels
  • Fixed some factory checks for Silver not having been properly updated for the changes in 4.27.0
  • Ensure opening naval factory checks are used in the opening only
  • Bronze properly only uses naval units when sharing a planet
  • Changes to how all levels below Uber handle naval builds which should help performance but may make them slower to get in the water
  • Fixed Uber Naval still trying to build naval with land fabbers
  • Fixed Uber Naval not building Naval Foundries using air fabbers and floating eco
  • Ensure advanced air fabbers try to build naval factories too
  • Fixed Uber Naval being unable to use Legion naval fabber to ensure the second factory is air
  • Help performance by limiting second air builds to the only fabber types that could exist
  • Gold, Platinum and Uber won't wait so long to form Locust platoons
  • Added behaviour to help prevent Queller getting stuck with only a single factory if it went naval first on certain planet layouts
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: