- Eliminated situation where Bronze and Silver would try to go naval when alone
- Uber will build a battleship in a pond and defend it with anti-air to control the area
- Stopped Uber building more Narwhals than it should
- Uber requires greater sub dominance before producing battleships
- Changed how factory build checks are performed at Casual and Bronze to match the other levels
- Fixed some factory checks for Silver not having been properly updated for the changes in 4.27.0
- Ensure opening naval factory checks are used in the opening only
- Bronze properly only uses naval units when sharing a planet
- Changes to how all levels below Uber handle naval builds which should help performance but may make them slower to get in the water
- Fixed Uber Naval still trying to build naval with land fabbers
- Fixed Uber Naval not building Naval Foundries using air fabbers and floating eco
- Ensure advanced air fabbers try to build naval factories too
- Fixed Uber Naval being unable to use Legion naval fabber to ensure the second factory is air
- Help performance by limiting second air builds to the only fabber types that could exist
- Gold, Platinum and Uber won't wait so long to form Locust platoons
- Added behaviour to help prevent Queller getting stuck with only a single factory if it went naval first on certain planet layouts
Version 4.30.0 released
Numerous fixes and performance improvements with a couple of additions
Posted by quitchy on