- Additional language translations:
- Korean (ko) translation courtesy of R.O.S.S
- Uber Legion will use a small number of Monstrosities balanced against its advanced bots
- Fixed subpersonalities not teching at the same speed as Uber
- Uber Cautious will tech as quickly as Uber Tech
- Properly exclude hover titans and Locusts from hover platoons
- Changed how Locusts are used to avoid them engaging units
- Uber less likely to use support commanders
- Lower the number of factories Gold and above can use to make Locusts
- Uber makes greater use of turrets around its MEX
- Uber doesn't place MEX defences as close to the main base
- Uber tries to place defences to deal with Locust threats
- Gold and above properly check energy before building orbital scouts
- Uber favours the Catapult over the Advanced Laser Turret
- Uber checks advanced units are around before building Decimators
- Casual through Silver should never get stuck on their starting island
- Don't rush for a T1 naval factory if a T2 naval factory still remains
- Won't keep building units to clear mines when the enemy's planetary presence has been removed
- Corrected Gold Legion not building certain units for invasions
- Gold Legion is a little more selective with its advanced unit mix
- Casual will build fabbers even when under attack
- Bronze won't build fabbers when its base is threatened
- Platinum uses less Deathmarks
- Platinum and Uber no longer build Locusts in the Unit Cannon
- Uber produces less Bluehawks in response to orbital threats
- When thinking about Bluehawks and Panzers Uber will only worry about the local orbital threat when still fighting for the planet
- Platinum and Uber check that an air threat exists before building AA for invasion forces
- If alone on a planet don't build troops unless there is somewhere to send them so as to save the sim and free up resources for other purposes
- Corrected what appeared to be errors in Uber Bot's T2 Legion choices
- Ensure proper chance of Uber MLA teching to T2 tanks when alone
- Move Locusts between planets
- Minor changes made to various checks to try and help performance
- Fixed difficulties below Uber not assigning Levelers to platoons
- Fixed Levelers not being sent through teleporters
- Uber no longer requires a base amount of vehicle fabbers
- Allow Uber to build Tyrs on multiple planets at the same time
- Reduced Uber's usage of Anchors and Centurions to defend ground bases
- Allow Gold and above to use Anchors and Centurions across more of a planet
- Stopped Umbrellas including anti-ground defence in their placement calculations
- Uber tries be smarter about when it needs certain anti-orbital units
- Never have orbital scouts or radar perform recon on a gas giant
- Allow building of amphibious bots again due to land pathfinding detection sometimes failing causing factories to idle
- Restore old defence placement method to reduce undercounting of defences
- Uber won't use more orbital fabbers when alone
- Setup lobby messages to work with translations
- Fix for orbital units never leaving gas giants
- Gold more aggressive about their gas giant expansion
- Combined some orbital defence checks for performance
- Less orbital defence at most levels
- Uber uses less orbital fabbers outside gas giants
- Orbital factory builds no longer block land factory builds
- Gold and above choose between T2 factories or Unit Cannons to ensure focused builds
- Uber Cautious is now Uber Free For All
- Uber Free For All is less cautious
- Don't build a transport for Commander evac if a teleporter is available
- Won't allow gas giant attack bug to trap it in an anti-orbital build loop
- Gold and above no longer increase the naval fabber to factory ratio when alone on a planet
- Uber Free For All doesn't prioritise early air as highly
- Place artillery slightly within max range to account for interference from planet curvature
- Uber less likely to build Solar Arrays
- Gold will tech if it can't expand
- Gold won't rush a nuke as early
- Gold and Platinum prioritise a teleporter over a factory when arriving on a new world
- Uber uses a new method to determine the risk of nukes it hasn't scouted on other worlds existing
- Casual, Platinum and Uber more likely to use a planet splitter titan
- Uber Legion fabbers now properly aligned with the Commander on when vehicle factory builds should occur
- Don't form a land platoon if the only thing available to attack is naval
- Uber doesn't mistake T1 artillery for T2 when placing Ramparts
- Uber accounts for the difference in range between MLA and Legion artillery when placing Ramparts
- Don't make the Odin turn as much due to low turret speed preventing it from tracking
- Fixed error where Uber was placing defences outside of shields instead of inside them
- Uber Legion uses less T2 defence at each location
- Uber more likely to use Decimators when it has Ramparts
- Ensure that on arriving at a new world a teleporter is always placed before a factory
Version 4.23.0 released
This is a big one with personality changes, key bugfixes, improvements to FFA and orbital behaviour. The list goes on.
Posted by quitchy on