Post news RSS Version 1.3 released

A number of changes this time, with tweaks to unit behaviour, updated balance following changes to MLA, and the inclusion of language support for Dutch and Korean.

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  • Maul, Earthshaker and Necromancer move to 10% of their range when attacking
  • Thor will move to bring its multilaser into range when attacking
  • AI no longer builds the Necromancer


For languages which use the Latin alphabet we are not including unit name translations at this time so as to avoid confusion when referring to units across languages. This was done on the advice of a number of our bilingual players.

We can't include translations for client components like the lobby pop-up at this time due to client mod translations breaking vanilla translations. We have put the necessary frameworks in place for the future though.

Thanks to everyone who has contributed so far!

Translations added:

  • en-US, English (US)
  • ko, Korean
  • nl, Dutch


  • Land
    • Scorpion
      • Damage reduced from 750 to 500
  • Titans
    • Odin buff
      • Main cannon can now shoot at units on the sea floor
  • Orbital
    • Spectre correction
      • Cost decreased from 300 to 200
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