General
- Updated Rampart ammo mirroring
- Updated MLA unit file shadows
- Removed FX files we don't need to shadow
- Code clean-up
- Legion commanders moved to the bottom of the commander selection list
- Improved the Theodor's description
AI
- Adjusted how specialist unit ratios are measured to avoid them sitting in the base without a platoon
- Prioritise building Marauders when intel is required
- Ensure platoons don't conflict with other mods
- Scouts with the Catfish if air is unavailable
- Builds the Necromancer
- Fixed error resulting in too many Purgers being built
Balance
- Land
- Necromancer
- Explosion on death removed
- Health reduced from 2500 to 250
- Purger
- Removed target priorities
- Necromancer
- Sea
- Manta
- Prioritises bombers and gunships first
- Manta
- Orbital
- Centurion
- Anti-ground weapon range reduced from 100 to 80
- Rig
- Build cost reduced from 3600 to 3000
- Health reduced from 3600 to 3000
- Energy income reduced from 10800 to 7500
- Metal income reduced from 43 to 30
- Starship Projector
- Build cost reduced from 2000 to 1500
- Centurion
Bugfix
- Fixed broken MLA translations
- Fixed incorrect build costs for MLA T2 factories
- Fixed Gil-E not shooting down Stingray missiles
- Fixed Skitter navigation type and build completion sound
- Fixed Purgers not attacking in some situations