Post news RSS Version 1.00.28 (9 December 2020) and Version 1.00.30 (3 February 2021)

New version of the Titanium Wars Mod for Soulstorm. The version contains a huge number of important changes and updated content. Good luck in epic battles!

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Version 1.00.28 (9 December 2020)

Change log

- New turrets for Space Marines. Thanks to Obsorber (main part of 3D-kitbash and textures) for his good work with true enthusiasm. Now Space Marines have Tarantula Sentry Turret with several interesting variants: Heavy Bolter, Missile Launcher, Autocannon, Lascannon, Plasma Cannon, Heavy Flamer, Multi-Melta, Inferno Cannon, Hyperios Missile Launcher, Hyperios Command Platform.
- New turrets for Daemonhunters. Same as new turrets for Space Marines.
- New turrets for Chaos Marines from GrOrc. Variants: Heavy Bolter, Missile Launcher, Autocannon, Lascannon.
- Some other races have new variant of uber-turrets for balance.
- Improved AI behaviour concerning construction of turrets and some other buildings.
- Chaos Icon Bearers' OE-code was updated. Correct behavior with abilities.
- Autarch Hawk and Autarch Skyrunner have commander retinue now.
- Warlock Skyrunner able to cast Entanglement ability now (animated and OE-coded by GrOrc).
- Ork Battlefortress was essentially updated. Even more good features since early old update by GrOrc.
- Skarboyz were fully reworked. They and Nob Leaders for Shoota Boyz, Burna Boyz, Tankbustaz receive true working twin weapons now.
- Max pop for Orks 260 now.
- Killa Kan uses support cap 2 now. Ork Dreadnought uses support cap 3 now.
- Looted Leman Russ Tank was fully reworked by GrOrc. Now this Orks' tank has true Orks' weapons: Big Shoota in base variant, and it can be upgraded with Skorcha, Mega Blasta, Zzzap Gun.
- Fixed bugs with Dreadnought Mortis and other SM Dreadnoughts. New refined models and OE-code from GrOrc.
- Huge update for SM tanks. 3D-models and OE-code were reworked. All SM tanks have new visual effects, fixed sound effects, new animations on 3D-level, and updated OE-code:
-- Predator was essentially updated. New model from GrOrc with full functional. SM Predator and all Predators of other factions use new model now.
-- Damocles, Rhino, Razorback, and Vindicator were updated in the general direction of this update.
-- In addition Vindicator received Codex-like sensor.
-- In addition Razorback received Multi-Melta upgrade.
-- Whirlwind was essentially updated. Now this unit uses the same wargear as other SM tanks.
-- Land Raider, Land Raider Crusader, Land Raider Redeemer were updated in the general direction of this update.
-- Land Raider Prometheus too, but in addition it has new effects for its sensors.
-- Land Raider Helios was essentially updated. Now this unit uses the same wargear as other SM tanks.
-- For all SM tanks, Smoke Launchers are not constantly visible, it is upgradeable feature now.
-- Fixed bug with animation of "Fire Hunter-Killer Missile" ability. OE-code fix for all models of tanks with this ability (not only for SM, it was made for IG and others too).
- Mounted Greater Knarloc was updated. 3D and OE fixes.
- New taskbar for SM from Obsorber. Great thanks to him.
- Another update for Skitarii from GrOrc. Big update. Fixed bugs with Plasma weapons and many other bugs. Correct behavior with new features.
- Praetorians was essentially updated. New animations, OE- and AE-codes. Now we have correct behavior, new weapon choices (Plasma and Flamer), fire in move, new shield mechanics.
- New texture from Obsorber for Tremor Cannon of Leman Russ King Pattern.
- Fixed some bugs with WH tanks: Rhino, Immolator, Exorcist, Predator, all Land Raiders. 3D and OE fixes from GrOrc, some textures fixes from Obsorber. All models and its OE-codes were essentially updated. In particular:
-- WH Rhino have Smoke Launchers (3D visual) and Field Repair abilities now.
-- Immolator receive Extra Armour (3D visual) after Reinforced Hull Plating research.
-- Exorcists have Smoke Launchers (3D visual) ability now.
-- WH Predator was updated like SM Predator.
- Ecclesiarchal Servitors able to fight in melee now. Animated and OE-coded by GrOrc
- Inquisitorial Rhino (DH) model and its OE-code were essentially updated by GrOrc. Some glitches were fixed. Smoke Launchers were changed.
- Inquisitorial Razorback was updated.
- Death explosion reworked for all tanks.
- Some other changes.
- Fixed some little but unacceptable bugs. Thanks to Obsorber and Aliera for their valuable observations.
- UCS-files were updated.

Version 1.00.29 (15 December 2020)

Change log

- Happy Birthday Titanium Wars Mod! 12 years old now!
- Dreadnought, Hellfire Dreadnought, Venerable Dreadnought for SM, and Dreadnought for Administratum in "Call the Angels of Death" doctrine have Heavy Flamer upgrade now.
- Fixed bugs specific only for ver.1.00.28:
-- Fixed bug with texture for Lascannon of Leman Russ Annihilator of Administratum race in "Forge World" doctrine.
-- Fixed bug with relocator for Eldar uber-turret from campaign.
-- Fixed bug with RTX-textures for campaign of SM Tactical and Terminator.
-- Fixed bug with RTX-textures for campaign of WH Immolator.
- Some other changes.
- UCS-files were updated.

Version 1.00.30 (3 February 2021)

Change log

- 21 December 2020 the project has been created for the global remaking of classic DoW-maps specifically for Titanium Wars. Main maps maker: Fabricator Locum Aliera. With the official support of the Titanium Wars Mod creator: GrOrc. Main goal of this project: recreate all classic DoW maps with large scale to open full gameplay potential of the Titanium Wars Mod. And create new large maps. Titanium Wars Mod must not contain small maps. This is principial position of the Titanium Wars Mod gameplay concept.
- New Aliera's maps were created and added: 2p and 6p Blood River.
- New map was added: 8p Lights Out. Original map was created by Swanky. Special rework of this map for Titanium Wars Mod by Aliera.
- Leman Russ King Pattern (Adeptus Mechanicus) was fully reworked by GrOrc. Improved 3D-model, OE- and AE-code. Some texture's work from Obsorber.
- New unit for Adeptus Mechanicus -- Command Tank. Provides mobile link to nearby automatons. Limit 1.
- Fixed some little bugs.
- Some other changes.
- UCS-files were updated.


Nice ! Nice !

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I've discovered your project in some random recommended YT video. Pure luck I would say... So far it's pretty great!

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Was my favourite game like 12 years ago need to try this mod one day!!!

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Thank you for still being alive and keeping the Mod alive,
I hope we live forever playing this

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