Post news RSS Version 1.0 released!

Version 1.0 has been released. Many things have been improved since beta. This article includes a changelog.

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Version 1.0 has been released. Many things have been improved since beta.

Here is the list of changes:

general changes:
-reworked D3 hud (now displays total ammo count and max ammo count)
-reworked RoE hud (now displays total ammo count and max ammo count)
-added d2 player sounds (pain, death)

shotgun:
-higher quality sound
-reworked spread and damage

machinegun:
-reworked machinegun script so that the game can display total ammo
-reworked machinegun gui (now showing total ammo and max ammo)

chaingun:
-higher quality sound
-reworked chaingun script so that the game can display total ammo
-reworked chaingun gui (now showing total ammo and max ammo)
-new screen position

plasmagun:
-reworked plasmagun script so that the game can display total ammo
-reworked plasmagun gui (now showing total ammo and max ammo)
-new plasma projectile sound
-increased damage (was too weak against bosses)

rocketlauncher:
-decreased rate of fire (to make it less overpowered)

Imp:
-new sounds
-faster ranged attack (Imps not challenging enough)
-fireball has d2-like sound and ballistics

Vulgar:
-firing sound is more d2-like

Cacodemon:
-added d2 pain sounds

Revenant:
-reworked missiles

Zombie Commando (tentacle):
-changed zombie commando AI script to make it scream when injured

Zombie Commando (chaingun):
-chaingun zombie now uses shotgun sound just like in d2
-changed chaingun zombie AI script to make it scream when injured

Hell Knight:
-added sounds from d2
-changed hellknight AI script to make it scream in pain when injured

Arch Vile:
-added sounds from d2

Mancubus:
-added sounds from d2
-changed mancubus AI script to make it scream in pain when injured

Bruiser:
-added sounds from d2 mancubus

Vagary:
-added mastermind scream
-switched pain sounds (the original ones just didnt sound right)

have fun with release 1.0

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