Post news RSS D3 Realistic Weapons version 10 released

Version 10 has been released! I have spent many hours on improving scripts, reworking sounds, failing at realising crazy ideas (10 hours wasted :D ), adjusting weapon positions and animations and here it is, version 10!

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Version 10 has been released!

Main changes in v10:

-new screen position for most guns. (rifles are closer to the player's face to make fighting more intense, pistol moved away to more realistic position)
-switching between heavy weapons takes longer (all animations and sound effects have been adjusted)
-sound volume of several weapons has been adjusted (reload sounds, grenade explosions, launcher sounds...)

Flashlight:
-now has a small range advantage (48->53) over fists when used as a weapon but slightly less damage than before (40->36)

Shotgun:
-reworked weapon script: the player is no longer able to fire while reloading
(pressing "fire" will now stop the reloading of shells and trigger the "end reload" animation)
-> the player is now vulnerable while reloading and screwed once the gun runs out - keep a backup weapon ready!

Double Barrel Shotgun:
-improved weapon script: the player can now interrupt the "break open" reload animation and switch to a backup weapon

Minigun:
-improved weapon script: the player can now interrupt the reload sequence and switch to a backup weapon

Grenade:
-more realistic gravity

Rocketlauncher:
-new firing sound (from real infantry rocket launcher)

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