Hello Everyone, version 0.85 has been released.
It is three years since I started working on my mod and I would like to thank all those who supported me.
- Added new maps from BFME 1 patch 1.06.
- Spells in Elven, Harad and Gundabad's Spellbooks can no longer be purchased out of order.
- Dol-Guldur renamed to Gundabad.
- Tried to fix all gamecrashes exept in the campagin (please let me know if you find some while playing).
- A lot of balancing.
- Many ingame text changes.
- Rohirrim Warriors and Archers now have new models.
- Heal replaced with Ride Light and Swift special power (makes Rohirrim move faster).
- Horse Lords replaced with Muster of Rohan special power (reduces the cost and built time of cavalry).
- Hama's Summon Door Wardens ability now summons 1 Door Warden battalion instead of 2.
- Elven Gifts replaced with The Grey Company special power (summons 3 battalions of Dunedain).
- Last Alliance Soldiers summoned by Isildur now have 180 health (was 110).
- Last Alliance Archers summoned by Isildur now have 150 health (was 80).
- Removed the fat Moran Orc.
- Black Uruks are now trainable in rank 2 Dark Tower.
- Mordor Moran Orcs now cost 150 (was 250).
- Mordor Moran Orcs can now be upgraded with Banner Carriers upgrade.
- Mordor Moran Orcs now have 25 attack (was 10).
- Gothmog now deals hero damage.
- Sauron now deals 50% more damage to structures.
- Witch King now has 250 attack (was 150) when using his sword and 300 attack (was 250) when using his mace.
- Mordor Spearmen no longer have a pink model.
- Elven camps and castles now have floors.
- Changed places of some of the spells in the Spellbook.
- Elrond now has 60 melee (was 50) and 50 ranged damage (was 60).
- Replaced Elronds Arrow Storm with Elrond's Council ability (targeted units gain experience).
- Fixed Gil-Galad's Last Alliance ability not summoning units.
- Bazaar build cost is now 435 (was 450).
- Bazaar build time is now 35 seconds (was 40).
- Variags of Khand now cost 15 command points (was 20).
- Drums in the Deep replaced with the Tunnels special power (creates a tunnel trought which arrive hordes of orcs, lasts for 35 seconds).
- Azog has a new model.
- Azog now costs 3000 (was 2500).
- Azog and Bolg have new sound sets (voices are from the Hobbit movies).
- Bolg's Summon Bodyguards ability now summons 1 Dol-Guldur orc horde instead of 2.
- Ghurzog replaced with the Great Goblin (with voices from the Hobbit movies).
- Added Orcs of Goblin-Town (free and weak, available after the Great Goblin is enlisted).
- Dol-Guldur Orcs now cost 750 (was 800).
- Dol-Guldur Orcs and Warg Riders can no longer be upgraded with Heavy Armor upgrade.
- Dol-Guldur Warg Riders have a new model.
- Removed the Heavy Armor upgrade from the Siege Works.
And a lot more...
- The campagins arent working (they crash when entering the first missions).
- On some castle maps Harad's citadel might not appear (will be fixed as soon as posible).
- Rohan and Gondor's Hero Statues and Wells give a discount when they finish auto repair even if you have only 1 of them.
- Elven Barracks doesnt have a ground texture.
- Lindon Horse Archers have arrows with light blue glow instead of a red glow when upgraded with Fire Arrows Upgrade.
- If you find bugs while playing, please report them on the ModDB mod page.
- BFME+ mod team.
- LGDA5 mod team.
- QFME mod team.
- WKK3 mod team.
- The Third Age Net (and all the authors of the models and textures used in this mod).
- HDR HQ.
- And all others i couldnt remember.
*Names are listed in no particular order.
I dedicate this version to my family.