It has been a while since an update in here. Do not fret, progress on the game has continued steadily and I have reached the 1/3 point in regards to art, the 7/8 point in terms of code, and the 1/8 point in terms of level design. Beyond this, the menus, infrastructure, etc. is all done. So content content content until January seems to be the norm from here on out.
I just released a trailer for the game which should really help to let people know how Vacuous plays and drum up some more interest in the project: