Changelog
-Hotfixed a bug in level 5 which made it unbeatable
-Hotfixed a bug in level 5 which made it unbeatable
-Reduced difficulty of level 6
-Changed when warriors damage is applied during attack animation (so he can attack while chasing)
-Reduced the health slightly of some of the bosses
-incorporated analytically tools to help me see user drop off
-incorporated analytically tools to help me see user drop off
Overall the game was a bit too difficult so I made it easier.