Post news RSS v1.4 Released!

v1.4 has been released! This version adds random events, floating damage numbers, and more!

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  • Implemented floating numbers for combat damage (different colors for different types of damage)
  • Made the player start with a Torch
  • Added some text alongside the jobs (when highlighted) to show their resource outputs
  • Capped the Wood to 100 per House
  • Capped the Stone to 100 per House
  • Capped the Wheat to 5 per Wheat Field
  • Capped the Iron to 300
  • Capped the Coal to 300
  • Capped the Steel to 300
  • Capped the Fur to 200
  • Capped the Leather to 200
  • Capped the Raw Meat to 200
  • Capped the Raw Fish to 200
  • Capped the Cooked Meat to 200
  • Capped the Cooked Fish to 200
  • Capped the Bread to 200
  • Changed the "Your villagers have gathered resources." message to only display when resources have changed
  • Added some text descriptions for the stats (when highlighted) on the Character Creation screen
  • Implemented random events
  • Added a yellow highlight box to display where a torch or campfire's light will be when the option is highlighted in the build menu
  • Added a display message for a new job being available after a building is finished that unlocks one
  • Added another piece of music

Check out the Changelog for the most recent developments!

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