Post news RSS v1.3.2 Released!

I've released v1.3.2 of SourceForts with a ton of bug fixes and tweaks. Changelog: Pulse Rifle down to 7 frags Fixed auto-freeze not working sometimes Fixed sounds only playing if you're close to the flag Added no-freeze areas and updated FGD for it Made objects go transparent while holding

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I've released v1.3.2 of SourceForts with a ton of bug fixes and tweaks.

Changelog:

  • Pulse Rifle down to 7 frags
  • Fixed auto-freeze not working sometimes
  • Fixed sounds only playing if you're close to the flag
  • Added no-freeze areas and updated FGD for it
  • Made objects go transparent while holding them
  • Added entity option to make flags freeze on build mode or move during build mode
  • Made message appear when you pick up the flag
  • Made SLAMs (just tripmines) usable during build mode
  • Infinite sprint during build mode
  • New Map: sf_abandon (Thanks Stinger)
  • sf_testmap: Added vphysics clips for flags on the roofs, so they can't hit off
  • sf_testmap: Made build wall higher and moved spawn points
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