Post news RSS Urban Terror 4.3 Release

FrozenSand is delighted to announce the release of Urban Terror 4.3: 'Still Dying' ! This important update from 4.2 brings with it numerous changes and additions, based on internal testing and community suggestions. The 4.3 series will be the very last version on the Quake 3 engine, as we move our development focus to UE4 Resurgence.

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FrozenSand is delighted to announce the release of Urban Terror 4.3: 'Still Dying' !

This important update from 4.2 brings with it numerous changes and additions, based on internal testing and community suggestions. The 4.3 series will be the very last version on the ioquake3 engine, as we move our development focus to UE4 Urban Terror: Resurgence.

Before going over the big features this update offers, we want to thank the many community members who have done an incredible job in helping us out regarding the menus, engine, updater and maps. Namely: Iye, Kronik, Mr.Yeah, karnute, Clatoo, PapyRunny, MajkiFajki, Thomas Brierley, ryan-sg, Fenix, Mickael9, clearskies, t3slider, and last but not least, the JrandomNoob. We also would like to thank former QA testers for the two years of testing, the community members and 4.3 pre-releases testers for their feedback.

Note: This is an update of the Urban Terror 4 version on ioquake, and is not to be confused with Resurgence which will run on the Unreal Engine

Modes

  • New game type: Gun Game
  • New mode: InstaGib

Weapons

  • Groin & Butt damage balance
  • New weapons: Benelli, Magnum, P90 and FRF1
  • Beretta, Glock, Colt and Spas update

Maps

  • New maps: Mykonos & Paris
  • Update: KIngdom

HUD & UI

  • New console
  • Chat enhancements
  • Improved server browser
  • Better options/settings menu

    Read more about the Urban Terror 4.3 features and bug fixes in the full changelog.
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