Update 1.01!
The updated version of the game is now released. The game start crash issue is now eliminated.
We also fixed:
- Black Screen issue
- 2nd Boss Fight balance issues
- possibly game breaking error in Stomach's "Toxic Composition" task
- several minor issues
Update 1.02!
The updated version of the game is now released.
We fixed:
- localization problems
- cutscenes playback issue
- minor issues
Update 1.03!
The new, updated version of the game is now released.
We fixed:
- "Sister of Mercy" task bugs
- Quest NPC animation
- dialogue lines for Systolero Buckaroo
- minor task bugs and interaction issues
- cutscene problems
- other minor issues
Update 1.04!
The new, updated version of the game is now released.
We fixed:
- Quick Visit in Kidneys problems in "Model Rhytm" task
- Quick Visit in Kidneys game load issue
- Map Data Tab keyboard input error
- several missing animations + ragdoll model errors
- near invincible or levitating Microbe Colonies
- erroneous Task indicators
- morbs shooting through some of the conveyors in Liver
- other minor issues
Update 1.05!
Another upgrade with new fixes and improvements is out.
We fixed:
- "No Kicks" taskpickup error
- "Model Rhytm Kidneys" part viceover bug
- fixed the Microbe Colony erroneous spawn bug
- difficulty level of heart's Boss fight and visibility of "dynamite" thrown during the battle
- UI issues with tooltips and Molecule names
- other minor issues
We also added temporary InfoLogs to clearly explain using the leveling up and unlocking/upgrading/selecting weapons.
Update 1.06!
Another upgrade with more fixes and improvements!
We fixed:
- erroneous task elements in Kidneys
- minigame issues in "Heresy" task
- Kidneys Bossfight
- UI (cutscene subtitles)
- UI (tootltips)
- InfoLog readability
- other minor issues
We also:
- added a key binding map for convenient recognition of controls in game (t activates on start of Liver level)
- added new opponent classes (Zealots and Systoleros)
- shortened the Bloodstream travel as well
- updated the Singularity effect's ignored enemy count
- improved the Nandead jumps
Update 1.07!
We worked all day and all night to bring you updated version of the game.
We fixed:
- liable Quest System elements
- picking the wings for the JetBot
- "Spirits of the Ancestors" task blocker
- interaction problems with various objects ("Sister of Mercy", "Heresy")
- dialogue sequence & unusuable Remedium Interface in "Day of the Dead" task
- Remedium Interface widgets
- Kidneys Bossfight & Brain Bossfight (mechanics and visuals)
- NPC movement in "Pinned Down" task
- Characters in Brain
- Credits & missing cutscenes
- UI (menu, icons, key bindings for keyboard and mouse)
- undesired pause on InfoLog closing
- Nerve minigame
Update 1.08!
Another update.
We fixed:
- "Judgement Day" task indicator.
- malfunctioning doors in Kidneys at the final Kidneys task
- Remedium Interface collision issue
- Credits malfunction
Update 1.09!
We upgraded the game again.
We fixed:
- visual effect (post process) on Kidneys
- key shortcuts for Player Menu
- proper display of Neuron indicators and displaying the widget for player camera
- localization issues
We added:
- proper indicators displayed for neuron
- new UI system that works with news and infologs
- NanoVision and DoF for Brain
Update 1.10!
We upgraded a lot and fixed errors.
Fixes:
- quick visit in Stomach issues in "Fluence Influence" task
Updates:
- pathfinding for NPCs in "Cattle Boy" task
- Lung non-quest Morb spawner behavior
- UI scaling
- UI - object and NPC interaction
- UI - Data and Weapon tabs in Player Menu - new looks! (the rest will be upgraded shortly)
- Localization, including tooltips for Weapon Unlock/Upgrades
Update 1.11!
We upgraded the game and fixed errors.
Fixes:
- "Statesbot's Predicament" task blocker for German players
- Voiceover problems
- levitating objects in Lungs
- wrong quest indicators in Lungs
- added missing cutscenes
Updates:
- brand new Skills tab in Player Menu
- translations of various elements
Update 1.12!
Fixes:
- indicators not disappearing after "Something Has Grown" task stage
- opponents getting stuck in collision on Heart
- mines positioning in "Pinned Down" task
- several quest-related issues in Lungs
- Final Boss levelling issue
- text blocks vanishing issue during dialogs
- chain reactions for Scatter and Chain weapon modes
- Notes system unlocked status issue after reloading the game
Updates:
- UI - Little Pharma tab updated to new looks
- new "map" for Brain
- now, shot down homing morb projectiles damage morbs in the detonation range
Update 1.13!
We upgraded the game and fixed errors.
Fixes:
- "Botsent" task waves fight + morb spawners + Morbicidal Contraption mechanics
- "Botsent" task Messenger NPC's talk
- other fixes for Lungs
- loading dialog state for Brain stage of the game
Updates:
- Lungs task-related spawner functions
- UI: visual upodate of the tooltips
We also developed additional tools to quickly resolve any task-related problems.
Update 1.14!
We fixed errors.
Fixes:
- "Fluence Influence" task issues (+additional anti-blocker precautions for the task)
- Remedium Mine interaction widget hiding issue
- weapons locked after 3 wrong QuizBot answers issue
- final Boss Battle crash issue when Boss is hit with upgraded Scatter M.E.C.
- saving of the last used weapon mode state issue
- activation of the InfoLogs issue
Update 1.14a!
We made a small update to fix a critical bug of game crashing while the target morb had temporalily disabled AI and was receiving damage (which happened during using upgraded Chain mode of the A.R.S. - the Singularity upgrade).
We still work hard to eliminate any problems. Thank you for feedback, friends!
AJ Team