To improve the pacing of the game, or to drag it out even longer depending on perspective, new tech structures have been introduced to the mod. This will segment early games into light vehicles and infantry, mid games into tanks and aircraft, and end games into advanced units and structures. They didn't call this mod "Company of Generals" for nothing.
PLA Weapon Research Center, the new tech building which is the prerequisite for many units and the host for various advanced upgrades and special powers.
GLA Underground Citadel, the new tech building which allows the player to move the army inside the Tunnel Network and build Tunnel Networks around the map. It is also the prerequisite for many units and the host for various advanced upgrades and special powers.
NATO Advanced Warfare Laboratory, the new tech building which is the prerequisite for many units and the host for various advanced upgrades and special powers.
New original building ideas that have never been done before? WHO NEEDS THAT??? Beating dead horse is what I do around here. *cough* Untitled *cough*. Better be grateful for a break before I throw you back with infantry updates again, this four in a row.
NATO Supply Drop Depot, a replacement for the old Supply Drop. It has more resistance than the old one.
NATO Surveillance Network Center, a new building which allows the player to build various types of drones, and grants access to the satellite network. If this building is destroyed, all drones will be disabled.
Hey, what the hell? Some of the sentences are just gibberish non-senses? Well, that's exactly righgt. I'm totally not dragging words to make it seems longer that it needs to be at all. Nope, nope, nope, nope, nope, nope, nope, nope. Never at all. Does not compute.
I've completely lost my mind.