Sity was always meant to be an exploration of gameplay, an outlet to try out different things and generally hope to make discoveries in video game design with an audience for feedback. Sity chapter 2 will not be an exception to this. Because the first chapter was started as a school project exploring non-violent video game design. Now that that project is over the mod is no longer tied to it and I'm free to take it in any direction I like. I will be taking suggestions for chapter two and looking at feedback to see exactly what people what to see. You can expect to see some action added and some more exiting gameplay and probably an option for changing difficulty.
Here is a concept for chapter 2: Sityscape (Done for an interlopers map battle and for the banner on my portfolio. Three birds with one stone ^^)
Thanks for reading!