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LSD - Update 8. Showing off the level and HUD for the arena.

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The past 2 weeks have been spent making things look nice, and I'm pretty happy with the look of the game so far. Now I am working on the HUD and will use UMG to create a basic menu system with a few options for the demo. You can see how the game plays below but basically the gameplay will be changed a lot to reduce backtracking, make the weapons feel better and make enemies more fun to fight :)

Some screens:

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