Post news RSS Update 22/11/2014 Dynamic Battle Light and New HUD Concept

In this Update I will report about the new enhancements to the Battle System of UF.

Posted by on

Hi everyone.

A long time has passed with no news from me, have to say I was kinda busy. Though I had some time to work on the project and in particular I worked on implementing the Battle system through the use of the BATTLE ENGINE SYMPHONY by Yami and by bringing a fresh new look to the graphics by creating a new white and red HUD, using the basic work done by Moghunter.

What you will witness in the next weeks through videos will be a complete enjoyable battle system which will probably be a turn like, rather than an ATB. As well as using a dynamic light system for maps which will resemble urban lights ;)

Said that, some talks have started for creating a proper team and publish the game.

I will let you know in the coming weeks.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.