Post news RSS Update 0.5.5 - bosses improved and optimized performance

Missed this post last time! Released version 0.5.5 details

Posted by on

Version 0.5.5 is here. Network gameplay is now smoother than before, specially on the client’s side. The AI movement has been improved a lot, you will notice it. Moreover, overall performance is better now. All models have been optimized and the AI consumes less CPU.

Also, the Arcade mode has more 8-bit sounds:

As you can notice, the light effects are now better since the bloom effect was improved.

In this version the bosses (allies and enemies) have been improved. They will be harder to kill and once they appear a health bar will be displayed on the right.

Full version 0.5.5 changelog

News

  • Added arcade boss music to Arcade mode
  • Added more 8-bit like sound effects to Arcade mode
  • Added health bar for bosses (on the right, also level info and kills count)
  • Added V-Sync option (enable/disable) in graphics settings
  • All enemy bosses life increased
  • V-sync is now disabled by default
  • Added more boss’ music
  • Boss’ music stop if the boss dies
  • Removed several playable characters (they were almost the same) and added a new one
  • Quality presets improved
  • HDR added
  • Improved bloom graphic effect
  • Improved meteor rain performance in multiplayer
  • Improved overall lighting
  • Improved AI movement on multiplayer

Optimizations

  • Optimized overall performance (GPU and CPU)
  • Optimized Akihabara defense map
  • Optimized sound performance

Fixes

  • Fixed Wandering AI module
  • Fixed rare graphic error while walking in a destroyed building area
  • Fixed several ranged enemies not being able to attack turrets
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.