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getting rid of sandbox this time its too hard to have two gamemodes on a multiplayer mod, and would ruin the fact that its a zombie survival type game and would just turn into another sandbox mod.

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Singleplayer:

:: Grenades given at startup aswell as pistol (100%)
:: Weapon use system (100%)
:: Hopwire (100%) - random teleport when sucked through
:: Grapple hook (100%) - going to delete
:: Lower weapon on sprint (100%)
:: Grenade, Vortex grenade and claymore counter (70%) - add hopwire and claymore
:: Barriers (70%) - need fixing dodgy, create prefab ??
:: Maps (80%) - going to rename and try and finish them of soon
:: Zombies (100%) - zombies know were you are all the time and will follow you/need to test
:: Rounds (60%) - added counter and map entity
:: Knifing (0%) - (NEED MODELLER)
:: Pack a punch (0%) - (NEED MODELLER)
:: Mystery box (0%) - (NEED MODELLER)
:: Sodas (0%) - (NEED MODELLER) - cant use PHD flopper, GR3AVE5Y has modeled one already.
:: Teleporters (0%) - (NEED MODELLER)
:: Ironsights (0%) - gonna add them tonight
:: Turrets (0%) - maybe add it in beta
:: Death Machine (0%) - (NEED MODELLER) - maybe add it in beta

Multiplayer:

:: Weapon use system (0%)
:: Hopwire (0%)
:: Lower weapon on sprint (0%)
:: Grenade, Vortex grenade and claymore counter (0%)
:: Barriers (0%)
:: Maps (0%)
:: Zombies (0%)
:: Rounds (0%)
:: Knifing (0%) - (NEED MODELLER)
:: Pack a punch (0%) - (NEED MODELLER)
:: Mystery box (0%) - (NEED MODELLER)
:: Sodas (0%) - (NEED MODELLER)
:: Teleporters (0%) - (NEED MODELLER)
:: Ironsights (0%)
:: Turrets (0%)
:: Death Machine (0%) - (NEED MODELLER)

:: SRCDS (100%) - tutorial for the mod will be up soon
:: Bots (70%) - the number of bots has been hardcoded to 3 depending on players.
:: Spectator on death (100%)
:: Game restart when everyones dead (10%)
:: You can see each others health and they are seen as freinds (100%)
:: No timelimit (100%)
:: No player collision (can be switched of by server admin) (50%)
:: Max 4 players (100%)
:: Start with pistol/grenade/crowbar (100%)
:: Lobby system (10%)
:: Convar clean up (50%) - going to delete useless convars from hl2mp and keep ones needed.

You have probably noticed i have deleted the sandbox mode as it will be harder and will take longer for me to make this multiplayer mod if i add it in, it would also make the mod a sandbox mod as that would be its main attraction so i decided to delete it and restart. The list above is what multiplayer will be like but with singleplayer stuff aswell including weapons.

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