Post news RSS Unbound Forces First Media Update

Today we have our very first media update for you all! Included in this release are two of our Tactical Response Unit weapons, the Standard M4A1A Carbine. We say standard because the special modifications that make it a T.R.U. weapon and not a standard issued military weapon have yet to be added. Also,

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Today we have our very first media update for you all! Included in this release are two of our Tactical Response Unit weapons, the Standard M4A1A Carbine. We say standard because the special modifications that make it a T.R.U. weapon and not a standard issued military weapon have yet to be added. Also, the Socom (modified). The Socom was modeled by Krypt, and the M4 was modeled by Marcus.

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Our first level is also featured. Mapped by AmishThunder, UF_Monorail is about 70% completed. Built in the UO Radiant, it is going to be converted easily to UO and re-textured with the Unbound Forces textures. Pictured in this release is the monorail station itself and a corner-factory which was prefabricated by Janova.

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Our explosives model is also completed, originally designed by MBassist and detailed, skinned and UV Mapped by Janova. There is also the Mercenary Light APC which is not yet completed, but is more of a W.I.P than anything else.

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Finally, our first draft of concept art for our T.R.U. agent is completed. Drawn by Major Pain, it symbolizes to the best of his abilities what you can envision a T.R.U. operative to look like. He has also begun work on the Mercenary concept art, but unfortunately you will have to wait for our next update for that one!

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I hope you enjoyed this media, and we'll have more updates in the future. We are still looking for more team members in ALL fields, but most importantly in the 3d Character Modeling fields and weapon modelers as well. But again, we still have positions in the other departments as well, so if interested, apply at jobs@unboundforces.com.

You can visit Unbound Forces here or visit our profile for more information about our project.

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