Hey everyone, it's been a long time, hasn't it?
First things first: UFHO2 is on sale pretty much anywhere, at 50% discount.
Get it while it lasts!
Who said Universal?
Finally, I was able to resume working on UFHO2 a little. As a first thing, I wanted to expand the number of platforms UFHO2 is on, so I'm happy to announce that on iOS, UFHO2 is going Universal! Version 1.4 has been sent to Apple right recently, and it is in review... expect it to be out in a few days.
This means that if you own it for iPad, you own it for the iPhone, and viceversa! The game is going to look beautiful on the new iPhones, since it was originally made for the retina iPad so everything will be crisp and hi-res, don't worry!Version 1.4 has been sent to Apple right recently, and it is in review... expect it to be out in a few days.
Do you like 'droids?
Also, UFHO2 is soon coming out on Android through Google Play! For mobiles and tablets, though I'm capping the screen size to large/extra large* because you know, playing UFHO2 needs a bit of space and resolution, otherwise you won't play it properly!
* I'm not sure about the inches values, it probably depends more on the pixel-per-inch value. But don't worry: Google Play blocks you before purchasing a game if it's not compatible with your device!
So, if you don't own an iPad but you have an Android device... soon you will have the chance to play the game there!
In other news...