Post news Report RSS Two more gameplay videos.

If a picture is worth a thousand words then those two videos describe the gameplay of the mod in over 17 mln words.

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Assuming they run at 30 FPS of course, and to be precise it sums up to 17 million and 130 thousand. ;)

At any rate the following two videos were taken in March and April respectively. In the case of the second video the whole Overlordess UI is disabled, however it's fully visible in the first one.



This is a rather small update just to notify that the mod is still around and under development. I cannot say as to when it's ready, as it's especially lacking model/texture wise, however thankfully all of the traps have been pretty much finished and they only require balancing and tweaking. Currently the emphasis is on the weapons, and this is true both for the Overlordess as well as the rebels.

That's all for now, and thank you for all your comments. :)

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Nilghai
Nilghai

this looks like a hell lot of fun ^^

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SolidFake
SolidFake

haha, awesome!:D

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Croco15
Croco15

Great idea! Looks really fun!

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Prize5
Prize5

Looks very funny, i will try it on release!
Creaty guys!
Like Tower Defence Live :)

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Revendel Author
Revendel

Yea, it actually feels like that every now and then, especially with those pesky players running around and trying to avoid your traps set up... at least you can burn them, blow them up, have a fridge eat them and so on. ;)

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Lord_of_Sausage
Lord_of_Sausage

Im gona enjoy playing this so much!

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eXeC64
eXeC64

Just a thought but L4D style outlines around the survivors could be really useful for the Overlordess.

There's code for that on the wiki I believe.

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Revendel Author
Revendel

Had that proposed during the testing a week ago or so, I am currently considering it although wanna experiment with different approaches, not necessarily use the outlines.

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GNARKILL000
GNARKILL000

Pretty sweet!

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