So today I learnt how to create a trigger that will emit a sound that doesn't have to be part of the trigger itself. Meaning the first level is nearly complete to the degree I currently need it! :)
So in theory I just need to add some graphics here and there, make it slightly more obvious were to go and also make it so the player can proceed to the next scene/level.
By the end of my course I will release an 'incomplete demo' of what I have done so far in it (About a month or so away.) So by then you will get to have a shot at what I was able to do in my course's I am currently doing. Hopefully it's actually enjoyable for whoever plays it. But please, expect a 'first game' type thing. :)