Post news RSS Toxic Sins of An Empire 0.3.2 Beta First Look and 0.3.1 Patch

Toxic Sins of An Empire 0.3.2 Beta First Look. I would like to note these are only beta images. Most of what you see here will be changed and enhanced before a release.

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Today is the day.
After a few days of around the clock work we are ready to release Version 0.3.2
The file upload will began shortly.

Change Log:

Advent Capital Ship Beam Update
Advent Capital Ship Beam On Hit Effects Updated
Advent Bomber Beam On Hit Effects Updated
Advent Frigate Beam On Hit Effects Updated
Advent Titan Beam On Hit Effects Updated
Advent Capital Ship Laser On Hit Effects Updated
Advent Laser Fighter On Hit Effects Updated
Advent Frigate Laser On Hit Effects Updated
Advent Capital Ship Plasma On Hit Effects Updated
Advent Plasma Frigate On Hit Effects Updated
Advent Plasma Star Base On Hit Effects Updated
Advent Titan Plasma On Hit Effects Updated
Advent Point Defense Corvette On Hit Effects Updated
Advent Point Defense Large Hit On Hit Effects Updated
Advent Capital Ship Heavy Beam On Hit Effects Updated
Advent Capital Ship Medium Beam On Hit Effects Updated
Advent Capital Ship Heavy Laser On Hit Effects Updated
Advent Capital Ship Light Laser On Hit Effects Updated
Advent Capital Ship Medium Laser On Hit Effects Updated
Advent Capital Ship Planet Bombardment On Hit Effects Updated
Advent Capital Ship Plasma Heavy On Hit Effects Updated
Advent Capital Ship Light Plasma On Hit Effects Updated
Advent Capital Ship Medium Plasma On Hit Effects Updated
Advent Planet Bombarding Dart On Hit Effects Updated
Advent Psi Spirits Updated
Advent Support Beam Light On Hit Effects Updated
Advent Support Plasma Light On Hit Effects Updated
Advent Support Laser Light On Hit Effects Updated
Advent Warps Have Been Updated As Well
Vasari Titan Pulse Wave On Hit Effects Updated

Tech Laser Patch is included in 0.3.2



Finished with our COD MW3 Mod we are jumping over to give a hand with the next stage of epics.
My name is Jessy and I will be taking over as lead designer.
Derek is returning to lead graphic designer.
The Dev Blogs will remain unchanged.
Finally Deta Team gets to join the fun of creating this mod.
All of our effort was until recently tied up helping another company create a MW3 Mod.
With our work on that complete we will be over seeing the development of this mod.
Toxic Blood Media has a high standard of development.
Derek does a wonderful job.
This is the reason he was put in charge until we got finished.
The development plan has not changed.
Up Next is the Advent.
As far as I am aware Delta Team will be creating the new ships.
Stay tuned its about to get really interesting around here ^_^


Help us Design this Mod.
Join our team.
Moddb.com

Downloads for 0.3.1
ToxicSinsOfAnEmpire 0.3.1

Tech Lasers Hot Fix 0.3.1
0.3.1 Tech Weapons Patch

0.3.1 Tech Weapons Patch After the 0.3.1 Release we noticed a very odd graphic glitch.
The Tech Frigates had no lasers.
Interesting enough the impact effects of a laser blast was still happening.
This fixes the issue.

Download:
Open Your Sins of a Solar Empire Rebellion Mod Folder.
Open ToxicSinsOfAnEmpire
Open Particals
Take contents of patch and replace the files in the folder.

Toxic Sins of An Empire 0.3.2 Beta Update Images:

Toxic Sins of An Empire Version 0.3.2 Mod Dev

As our team moves forward with the Advent graphic update we have more images.
It has been a challenge to bring out the power of the Advent.
As many of you know the Advent are more based on ability's then actual firepower.
With this in mind our team has been working hard trying to bring this into the spotlight.





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Toxic Sins of an Empire Version 0.3.1 Release/Patch Remember to Vote and Leave Us Feed Back. Otherwise We Have No Idea What You Think.

Changes Log:

Now Boasts Full HD Tech Weapon Effects
New Planet Bombard Animation for Tech Capital Ships, Frigates and Titans
Updated Tech Missile Animations for Frigates,Capital Ships, and Titans
Complete Ship Explosion Reworks for All Races
Updated On Contact Tech Missile Blasts and Shock Waves for All Ships
Increased Capital Ship Shock Wave Radius
Updated Tech Capital Ship Light, Medium, and Heavy Laser and Auto Cannon Impacts
Improved Tech Titans Explosion Animation + Damage Animations and Textures
Reduced Smoke Effect + Reformatted Texture for a Smoother HD Feel
Added Enhanced Post Explosion Effects for All Ships and Races
Increased Particle Effects Across the Entire Tech Race
Fixed Pirate Laser Glitch
Pirate Missiles No Longer Only Fly In Circles
Improved Tech Frigate Laser Impacts
Improved Tech Frigate Auto Cannon Blast Radius
Improved Tech Fighter Auto Cannon Animations
Improved Tech Bomber Missile Impact and Firing Animations

Welcome to Update/Patch Version 0.3.1. Please If You Find Any Bugs Or Glitches To Report Them To Us For Repairs.

Mod Dev Blogs:



Older Trailers:

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