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Working on the bazooka to make sure it's not over-powered when maxed. Need to keep a balance. Working on visuals... real-looking bullets instead of plane boxes. Needs more help and level design in in progress!

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Working on the bazooka to make sure it's not over-powered when maxed. Need to keep a balance. Working on visuals... real-looking bullets instead of plane boxes. Needs more help and level design in in progress!

I started to work on graph paper for a base on what the levels should be like. It's sci-fi future with a red, sinister look. It will be like a city with engines, with all the fun of a cruise!








The game will be fun and there will be more enemies in future updates.

Comments
SolarLune
SolarLune

Looks pretty interesting. I'm surprised, this looks very professional. If I could make a suggestion, you should tone down the cursing - I don't think I would really want to play a game where cursing, apparently, is something that stays on the screen (in the screenshots).

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