Working on the bazooka to make sure it's not over-powered when maxed. Need to keep a balance. Working on visuals... real-looking bullets instead of plane boxes. Needs more help and level design in in progress!
I started to work on graph paper for a base on what the levels should be like. It's sci-fi future with a red, sinister look. It will be like a city with engines, with all the fun of a cruise!
The game will be fun and there will be more enemies in future updates.