Post news Report RSS TMC News - December 2019 I

Recent activities and updates at the Tolkien Modding Community.

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It's newstime again in the Tolkien Modding Community, slowly the end of the year is approaching. It's getting cold outside, maybe a reason for more activity at modding ^^

Released or updated mods

A new modding project joined the Tolkien Modding Community, Lord of the Rings mod for Rise of Nations for the game Rise of Nations: Thrones and Patriots. This mod is taking place in Middle-Earth at the Third Age. There are ten factions available, five good ones (Gondor, Elves, Rohan, Dwarves, Dale) and five evil ones (Mondor, Isengard, Goblin, Easterlings, Haradrims). The first full version has been released yesterday, you can find the download link here. So give the mod a try if you own the game ;)


Corsairs of Umbar
Mountain Giant
Wonder of Gondor

Even though many people gave it only a small chance of success, the development team around Sara_Temer managed it to release a first alpha version of their modding project, Last Alliance: Total War for Total War: Shogun 2. It contains one playable culture (Numenorean) and a lot of units for it, a new campaign map with 28 provinces (Numenor Island) and 8 playable factions, new models, new music, etc. Have a more detailed read here and the download link here. To give a first impression I embedded here the gameplay of Jackie Fisher, starting a campaign as Tar-Miriel.

On a sader note, The_Idiot has announced the end of his modding project The Last Days - Film Edition for Mount & Blade: Warband, you can read it up here.

Well, friends, it's been quite the journey for The Last Days: Film Edition, but, as old Bilbo Baggins once said, "I regret to announce that this is The End."

He released the last status of his unfinished beta version, M&B modders are free to use his work given that they give credits to him. We thank him for all the work he has put into it and wish him the best on his journey!

Activity at modding

Again I forgot to tell about the progress of a modding project but that's why I always write people can note me about them. I somehow wasn't following the mod Heirs of Elendil here on moddb and missed a lot of nice work they have crafted on. Have a short overview in the following pictures

Obsidian Guard

Obsidian GuardArnorian RoquenElrond
Lamedon ClansmenDwarven Retainers

The team at the modding project Silmarillion: Total War for Medieval II: Total War: Kingdoms is also busy at work, with Hîshtbukraz Ashpriests and some unnamed terror.

Hîshtbukraz Ashpriests
Run!

At Third Age: Reforged the developers managed it meanwhile that players don't have to return to the team selection to switch their faction.

No longer do you need to return to the team selection to change your faction

At the modding project Total War: Rise of Mordor for Total War: Attila a development log article has been published, telling about the efforts at the modeling and mapping departments and some other stuff, you can have a more detailed read here.



Switching the game to the BfME-series, the team behind the An Edain SubMod for Battle for Middle-earth II: Rise of the Witch King organised an Advent Calendar, posting every day a picture with some story snippet. If you have missed them until now, maybe you want to look them up ^^

Khand Infantry + Advent Calendar introduction
Historical summary : Regular Infantry
Historical summary : Khentïyh riders

At the The Ridder Clan Mod some little article has been written down, informing about the progress of this year, the Fires of Mirkwood. He also made some little promo video.

At another Edain-submod, Folk of Middle Earth (edain submod), a lovely dragon priest made his entrance.

dragon preist of Delpygis

A bigger article has been written down by the Age of the Ring developers, The Dwarf-hold. It's informing about the background story of their recent work, the older mod The Dwarf Holds for Battle for Middle-earth. Fine craftsmanship there resulted, beneath others, in an unprecedented map which the team has now converted to Age of the Ring. Have a more detailed read at their article here. Also some Dol Guldur Gaol beneath the other images, not that you wonder about the strange dwarven design :P




Dol Guldur Gaol

Then one cannot forget Halbarad1996, eagerly working at the Gondor faction at his modding project Ashes of War.

Tower Guard with peaks
Gondor Stables (1st level)
Gondor Archery Range

Coming to my own modding home, Mount & Blade: Warband. At Blood in The West Ivanhoe95 is putting some work up

Beast-Slayer (Wildlands faction) (WIP)

Wainrider /bandit/ (WIP)

And the team I belong to, working at TLD Overhaul, got unexpected help from Dmitry194 who showed up with a new retexture for Theodred of Rohan, thanks to him for that!

Theodred of Rohan

Tolkien in games outside the modding area

Some little work can be noted at The Battle for Middle-Earth: Reforged, reworked Isengard buildings

Isengard buildings


And that's it for today. I hope I have made a nice and informative overview for you about the happenings in the Tolkien Modding Community. As always, should I have forgotten to show off the recent progress of some of your favourite mod teams, don't forget to comment about them below. I will mention them then in the next newsarticle. Feel also free to join the Tolkien Modding Community Discord! Have all a nice day!
Earendil

Post comment Comments
NewErr
NewErr - - 826 comments

Thanks for the mention.

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Eärendil_Ardamírë Author
Eärendil_Ardamírë - - 1,868 comments

Always welcome ^^

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Glorfindel23
Glorfindel23 - - 1,470 comments

Thank you, that's appreciated!

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Eärendil_Ardamírë Author
Eärendil_Ardamírë - - 1,868 comments

Always welcome ^^

Reply Good karma+1 vote
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