After one month there are again plenty of news in the Tolkien Modding Community! Have a good read!
Released or updated mods
Venlesh has released the 5.0.4 patch for Legends of Middle-Earth 5.0 for Age of Mythology: The Titans! It features AI improvements, visual overhauls and an all new scenario, starting the Silmarillion Campaign at which he is working since a while. You can read here about the spring cleaning patch and here about the creative Easter Contest 2020 which has been organised by Venlesh.
Sara Temer also released a new alpha, v0.1.5 - Men of the South, for Last Alliance: Total War for Total War: Shogun 2. You can find the download here. And here is also a little gameplay video about the new integrated faction.
Activity at modding
Mount & Blade II: Bannerlord has been released and with it comes a lot of new activity at the modding community. Some weeks ago Efe already announced a mod which is set in the First Age, The Silmarillion - A Tolkien Project. And it has had an interesting start with a bunch of design concepts and new crafted models. He also wrote already a FAQ-article about the mod and one more article giving first impressions for Bannerlord. One can look forward with what they will come up in the future.
The modding project more known to many here is of course Kingdoms of Arda, constantly showcasing their work. John_M wrote an article about the troop trees which can be expected at the beginning, you can find it here. Beside that Macbeth also started to make some videos giving details about what to expect at the mod.
The third modding project is Chronicles of Middle Earth. The mod was originally planned to be for Mount & Blade: Warband but has stopped development and there and rested for three years. Now they picked up their work again. LegendDS wrote already three articles about the development update, it only would have been more clever to distribute them across some days and not post them all on the same day. You can find here Part I, Part II and Part III.
I am not sure if Persistent Lord of the Rings (PLotR) has now moved on to Bannerlord as well (and would be with that the fourth TOlkien modding project there) or is still planned to be a mod for Warband, the images they post hint for both. One can only wait until more informations are given there.
And Total War has as well a mod in development which is set in the First Age, Silmarillion: Total War. One can only say that they are eagerly working there, you can find here a quick stream with Scouts of Entertainment regarding the recent progress.
Also the submod Heirs of Elendil is eagerly working, fixing the settlements under fog.
As expected, the most active modding team is the one of Age of the Ring for Battle for Middle-earth II: Rise of the Witch King. By following that mod you won't only see plenty of pictures, showcasing the upcoming Mirkwood faction beside some other little work at Lothlorien, Gondor or even the Beornings, you also have interesting articles to read, be it about The Fortress of Dol Guldur, the to be expected changes for Mordor in 5.0 or the Spells of Dol Guldur. There is now also a spanish version of the mod available, you can find it here.
Then there has been some work on a little addon for for Battle for Middle-earth II: Rise of the Witch King, called 'The Trilogy', containing a map at which you can play all three movies of THE LORD OF THE RINGS.It requires EDAIN 4.5. It's a beta version but I saw MattTheLegoman commenting about how he would like to see that map in 'The Age of the Ring', so it seems to be for sure something interesting ^^
Tolkien in games outside the modding area
MikeTheEmperor renamed his project from World of Middle Earth to The Ring Roleplay Project - TRRP. There are some articles, informing you about the First Demo Client and Release, Plans for the next demo and the following months, about his rebrand and Amon Hen and the WIP Character Creation.
The Battle for Middle-Earth: Reforged also showcased some of their work on the Elves.
Coming back a bit to the roots of this group which exists now since two years already. At the beginning I mostly listed mods which I (re-)discovered and mentioned them in my articles before I started reporting more in depth about the progress at the different Tolkien modding projects. Today I will mention shortly three mods for Total War and one for BfME which I added to the lists.
The first one is BFME: Tactics for Battle for Middle-earth II: Rise of the Witch King. It was released 2015 and aimed for many changes at the game play, changing many of the systems. There is no active development anymore as I see it, it should still be playable and might be interesting for some of you.
Then there is Wardens of Eriador, a submod for Divide & Conquer (v3.0) for Medieval 2 Total War: Kingdoms, bringing some little changes to the Northern Dunedains. Another subsubmod for the same D&C version 3.0 is the Reunited Kingdom Submod which gived the player to reunite the two kingdoms, it stopped development in 2019.
And as the last one, a submod for Total War: Rise of Mordor, Fiefs of Gondor. I am not sure if they are still actively developing, they made a release in August 2019 and I didn't really see any news there since then.