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As well as generating your footy fixtures at the beginning of a season we also generate positive and negative incidents but how do these in-game incidents actually work?

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Here we have a mock-up of a media type incident.

One of your players has been caught by the press behaving badly and the incident causes a negative effect on the players fitness but a positive effect on the players morale stats. This will directly effect your team if you decide to use the player in the next match.

We want to include a range of incidents that will hopefully reflect the craziness of real football taking in media scandals, injuries, corruption, money, player mentality's and your own well being!

Also as a manager you can earn abilities that will negate the effects of incidents but that's another update.

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