We've got a lot of comments that our waves have spikes in trailer. Yes, it is. But it's not a bug at all, it's a "feature" of optimization for low-end PCs. Of course, it shouldn't be in trailer as you expect to see the maximum of game quality here, but it happend and I decide to clear it.
Today SeaCraft works on low-end PCs with good quality enouth. It means that ocean has less polygons when you play thus. Nevertheless if you have a modern PC you'll see the cool and smooth image - because the power of Unreal Engine is with us! :) Anyway, the quality of low-end pic will be improved and "spikes" will be fixed too.
I've attached few screens:
And a simple video here:
Compression killing the details but I hope that main idea is clear. But please don't look at ship's physics! We'll show our new physics model with proper ship vs. waves interaction soon.