Post news Report RSS Third Age - Total War 3.2

'Third Age - Total War' is a total conversion modification for 'Medieval II: Total War - Kingdoms Expansion' that brings you into the world of Middle-earth. The Production has been going since March 2008 and the mod is still well under development and boasts a variety of new features

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A total conversion for the Medieval II Total War - Kingdoms expansion

Main Features

1. The Middle-earth Map


Play on an extensive historically accurate map of Middle-earth as it was in the Third Age, including 115 settlements taken straight from Middle-earth lore and completed with several fictional locations.

Visit the wonders of Middle-earth, like the Three Towers, the Argonath or Durin's tower and see all the unique locations of Middle-earth like Minas Tirith, the Black Gate or Isengard. Battle in the hills of Rohan, the huge forests of the Mirkwood or the dark ash of Mordor.

2. The Factions


Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains. Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes. The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth.

3. The Gameplay
The end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player. A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned. The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions.

4. The Design
In order to reflect the world of Middle-earth as good as possible, there is an almost complete rework of the 2D and 3D design, including settlements, locations, the interface, the symbols and pictures and much more. To create an even deeper atmosphere, all cultures have a unique set of music and unit sounds and voices were completely changed for many factions. Lastly there is a huge amount of new videos, including the intro, the faction intros and many in-game events.


Download Links

### TATW 3.0 (Consists of 2 Parts)
Part1: Moddb.com
Part2: Moddb.com

### TATW 3.1 Patch
You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.

### TATW 3.2 Patch
Moddb.com

Installation

Requirements:
- TATW 3.2 is a stand-alone version and does not require any existing installations of TATW!
- If you have installed a previous version of TATW (2.1 or older), it is recommended to delete the old version before installing TATW 3.2.
(Note that TATW doesn't change any registry settings of your system, so you can also delete the old TATW folder "Third_Age" manually.)
- TATW 3.2 requires the 'Medieval 2 - Kingdoms Expansion' and is compatible with the official patch 1.04 and 1.05. (One installed campaign of the 'Kingdoms Expansion' is enough)

Installation:
- Install
TATW_3.0_Part1of2.exe &

TATW_3.0_Part2of2.exe &

You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.
into the default "Medievall II Total War" directory.
(Normally this is: "Programs/SEGA/Medieval II Total War")
If you have installed Medieval II into another folder, please select the folder manually.
- Start the mod with the 'Third Age - Total War' shortcut on your desktop

Additional installation instructions only for Steam users:
1. Install all parts of the mod as instructed above.
2. Open "Steam/Steamapps/Common/Medieval II Total War/mods". There you will find all your installed Kingdoms campaigns as well as the "Third_Age_3" modfolder.
3. Edit the name of one of the Kingdoms folders (americas, britannia, crusades, teutonic), preferably your least favorite campaign. The new name doesn't have to be anything specific.
4. Change the name of the "Third_Age_3" folder to the former name of the Kingdoms folder you just edited. For example, if you edited the "americas" folder, the "Third_Age_3" folder should be named "americas".
5. Select the appropriate campaign from the steam menu. If you renamed the "Third_Age_3" folder to "americas", select the americas campaign. If you named it "crusades", select the crusades campaign and so on.
6. Steam will now launch the mod.

If you have installed 3.0 or 3.1 and renamed your folders before you have installed the 3.2 Patch:
- If you have already renamed the "Third_Age_3" folder to one of your 'Kingdoms' campaigns (for example to "americas") install the patch normally.
- After the installation, move the files of the newly created "Third_Age_3" folder to the renamed folder manually.
(For example cut the content of the "text" folder from the newly created "Third_Age_3" folder and paste it into the "text" folder of your "americas" folder.)
Note : The "models_missile" folder has to be copied to the normal ".../Medieval II Total War/data" folder!
- The "Third_Age" folder can now be deleted.


Known Issues for version 3.2:

- The Custom Settlements are mainly designed for the campaign map, therefore custom battles with most custom settlements should only be played 1vs1.

For further technical help or problem reports, please see the official bug and technical help forum.

Post comment Comments  (0 - 50 of 111)
xXBerethorXx
xXBerethorXx - - 587 comments

Although I have noticed plenty of changes (namely the new settlements :) ) i would love to see everything that is different from voices to unit cards pweez :D!

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Whoolvillage
Whoolvillage - - 4 comments

For 'Features' check

Twcenter.net

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shroomman
shroomman - - 875 comments

great!
So I understand now important cities are unike looking in siege mode???
Seems the next 2-3 months will be wasted on playing TATW 3....

thanx for the good work!!!!

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xXBerethorXx
xXBerethorXx - - 587 comments

BTW found a bug although it may just be me, when i play the fellowship campaign, my generals bodyguard (only the dunedain bodyguards) cannot move and appear to be half stuck in the ground, i dont know what happens if melee'd but they can still shoot as usual just 0 movement. please help :(

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Gollrir
Gollrir - - 71 comments

The fellowship campaign is not supposed to work properly in 3.0

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Emperor_of_Hell
Emperor_of_Hell - - 38 comments

It should in 3.2

edit: how the hell can such an old comment be on the top of this page? well, whatever...

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Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

Förster44
Förster44 - - 608 comments

HOOOLY it's out and I have to go to school now :-(

Aaargh that's gonna be a torture xD

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Fluffkind
Fluffkind - - 71 comments

Same here, gonna see if I can DL to my school comp without my teacher noticing. The guy next to me is playing Tetris battle so I don't think I'll have to much trouble.

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Renay
Renay - - 210 comments

full change list please

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Whoolvillage
Whoolvillage - - 4 comments

For 'Features' check

Twcenter.net

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wijse
wijse - - 22 comments

Thats not the full list. Since King Kong has said he was too lazy to post them all.

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Whoolvillage
Whoolvillage - - 4 comments

it's a start

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mathinator
mathinator - - 302 comments

you guys really hate me ... I have to study french, geography, maths, English, Economics, and science before I can download 3.0 :'(

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e0s888
e0s888 - - 14 comments

WoWoWoW!!! Holy! I thought It will come something around christmas not now! Thank you KingKong and the whole team!

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LOTRuler
LOTRuler - - 1,497 comments

Awesome!

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alesi08(swe)
alesi08(swe) - - 324 comments

Who died for a sec more than myself?

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powercramp
powercramp - - 1,005 comments

What can you see
On the horizon?
Why do the lotr fans call?
Across the net
A new version rises
3.0 have come to carry us home!

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victory23
victory23 - - 2 comments

my problem seems to be with the digital download of the gold version with amazon. i have the complete expansion but i don't have a "kingdoms" folder or .exe extention so when i try to install patch 1.5 it tells me that it cannot find kingdoms installed on my system.
i read the instructions and according to them i don't need patch 1.2 cause i already have that with the "gold" edition.
I'm not sure why this mod is so hard to figure out or install, I'm assuming its because i have a digital copy of the game,but if there is ANYTHING i can do to get this to work please let me know. i bought M2TW just because of this mod.
i think i have spent about 3 hours on this now between reading and trying to find the "kingdoms gold 1.5" patch.
thanks!

p.s it claims i have no internet connection also..and wants me to set up the proxy server..i don't understand that stuff, any suggestions?

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wijse
wijse - - 22 comments

Did you just buy it from Amazon. They might have different installing processes and compression of the files. IMHO you should have bought it from steam.

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xXBerethorXx
xXBerethorXx - - 587 comments

I have medieval 2 gold and i just regularly installed mine and i have a kingdoms folder...hell i have multiple mods in the same m2tw folder and TATW works near-perfect (stupid dunedain bodyguards get stuck i nthe ground and cant mvoe for some reason >.<) and i dont use steam btw

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PitBull1018
PitBull1018 - - 20 comments

This is LEGEN... wait for it
!
!
!
!
!
!
!
!
-DARY ! LEGENDARY, INDEED !!!!
You just make my day, love you like I love my beer right now !

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fenix02
fenix02 - - 319 comments

loved this surprise when i got in. i was just telling my mate about it at work :D

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marren0510
marren0510 - - 2 comments

it doesnt work for me the game shuts down as soon i start playing it can someone plz help i`ve been looking forward to this for soo long

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marren0510
marren0510 - - 2 comments

ps: im not using steam

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mystixx
mystixx - - 1 comments

i have a problem. When i want to install part 1 my computer CRASH??0.o
PLZ HELP :(

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DaniusMaximus
DaniusMaximus - - 21 comments

hmmmm go to bed or download this and stay up all night?

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DarkWolf2
DarkWolf2 - - 1 comments

Download and go to bed.

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Gamer_Goo321
Gamer_Goo321 - - 325 comments

Sick AS!

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ImperialKaskins
ImperialKaskins - - 1,229 comments

YES !

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hasta
hasta - - 13 comments

finally!!! you have arrived!! i was the follower of third age since the first patch! all hail to third age!! <sorry for my bad english> :P

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attackmike
attackmike - - 524 comments

am i the only one who thinks the barlog and sauron is 2 weak? the barlog can b killed in one volley from rohan's missile cavalary

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Stormraven40
Stormraven40 - - 185 comments

this mod makes me *********

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Nastrael
Nastrael - - 195 comments

ok so good news and bad news... the good news is that i called my dad who works as a computer tech and hes got a friend who can fix my comp so he has it and ill, hopefully, have it back in time for christmas... the bad news is that he might need to wipe the harddrive to fix it... i was smart enough to take the installation files and move them to a thumb-drive though... i played it before i sent my comp away and O M G... it is absolutely gorgeous and i cant wait till i can play it smoothly... only one thing about it bugs me... the Palantiri are pretty...useless... why is it that something that could be so useful is rendered useless by your inability to control the damn thing? also another thing i noticed about it is that the "negetive consiquences" brought on by prolonged use of the palantiri is that you see full stacks of enemies that dont really exist... it would be much more realistic to the story if instead of this your characters gained negetive traits and auxilliaries... like how Denethor went insane from using it and Saruman "abandoned reason for madness" (not so much going crazy but more along the lines of losing all self control) and becoming a thrall for the Dark Lord. also i noticed that if you play the custom settlements in skirmishes as opposed to campaign the game crashes. unlike in the campaign (i played a battle in Osgiliath and it ran well... although laggy to the point where i almost lost, but thats due to the issues with my actual computer as far as i can tell.)

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medalion305
medalion305 - - 17 comments

Really nice version and lots of new cool stuff but in the campaing the names of the cities move and they armies dont go always where you put them :( fix that please, or then it's just couse of me

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nazfalas
nazfalas - - 541 comments

**** YEAH!!!

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nevison123
nevison123 - - 1 comments

I keep trying to download but it'll say "invalid data" or the download itself will stop at "copying" and advice?

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Seamus_Eire
Seamus_Eire - - 57 comments

Seriously someone at least help, this is getting really freaking annoying.

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Rotfuchs
Rotfuchs - - 82 comments

love it.
but i still think that the orc-factions have a huge disadvantage against the others. for example how are you supposted to win as isengard, if you are at war with rohan right from the beginning and can`t afford at least one big army, because of the high upcosts, which ruins your (allready) poor economy? meanwhile the ki can spam every turn new units, even if it is bankrupt.
can't you lower the recruitment and/or the upkeep costs for orc units? i mean isn`t this the whole point of an orc army? that orcs don`t cost anything, don`t get any wages, lives from plundering and everything they find in their surrounding, and are able to fast reproduce...?

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wolvesrdogs
wolvesrdogs - - 5 comments

Great mod. One thing that is annoying me is that certain regions will say they have large stone walls, yet on the battle map they only have wooden ones. There are other instances where it says in the regions details a ballista tower is present, however because it is a custom made castle which is very irritating. A fair few times I have not bothered to send reinforcements to a certain area as I thought it had highs walls only to be in for a nasty suprise when there is a mere wooden fence between me and the invading force.

Also some of my regions which have upgraded walls do not seem to be providing free garrison for any of my units, I do not know if culture has anything to do with this.

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jasonnosaj
jasonnosaj - - 30 comments

Trebuchets on the minas tirith city walls would be awesome, in the campaign you could buy them for city defences.

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KingOfKrunk
KingOfKrunk - - 1 comments

I'm trying to install this mod and it does download, but every time I try to start a battle it sends me this message "Medieval 2: Total War encountered an unspecified error and will now exit" I have set the unit sizes and graphics to lowest settings possible and this still happens. I have steam but don't have it installed onto my PC, do I need to install steam it? Please help.

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goldencameron
goldencameron - - 12 comments

PLEASE!!! need help when i load up a custom battle it crashes and says 'window closed due to a unspecified...' cant remember the rest, please post back on tips to fix this!!

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TankGirl90
TankGirl90 - - 802 comments

I have a bit of a problem, I installed it as told for steam, but when I go to launch the americas which is the one I picked far before reading the renaming part all steam says is that This game is currently unavailable (Application running.)

Any help at all is much appreciated :)

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deuce14
deuce14 - - 64 comments

I installed v3.2 cuz I am psyched to see the changes, but after I installed it and tried to run the game on the shortcut on my desktop but it said something about a bat. file being replaced and the shortcut wouldnt work. I checked my TATW folder and I cant find a shortcut to the game. Any suggestions?

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AJJacome
AJJacome - - 56 comments

Any plans on having many more historical battles?

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hutter13
hutter13 - - 52 comments

when i try to start this mod it says there ha baan error program now exits

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bigdadie
bigdadie - - 1 comments

i have dowload third age total war 3.0

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rennicks74
rennicks74 - - 2 comments

This game is amazing u guys did a great job. Thank you


P.S. Completely AWESOME!

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coltsfan13
coltsfan13 - - 4 comments

Can I not upgrade my cities? I am playing as Dale and Riverrun has been a small village for nearly 50 turns. Is there a glitch?

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