Thievious Work In Progress Update 4
Founder & Project Lead: oneofthe8devilz
Technical Assistance: simulation
Story & Leveldesign: spiritussanctus
Gametesting: ovy
Feature Progress:
- first clientside playable alpha coop build
Thievious: Coop Alpha Gameplay

Simply amazing!
agreed
i know this is a WIP, but might i suggest making the mace not just rest on the models shoulder and have his other hand hold it or at least do something besides stay static? other than that this mod looks very promising.
D3 engine is a really impressive piece of software. Nice work guys.
iDTech 4** not 'D3' :P
Doom3 engine, D3, IdTech4.
It all means the same thing really unless you want to get technical and sound smart for some reason.
TOO MUCH BLOOM!
this is one of those cases where i think that they are going with a surreal look. In my opinion it looks great
Obscene amounts of bloom sure are 'surreal', but it's also pretty annoying, and kind of a lazy way to add atmosphere. I think large amounts of bloom are going to go the way of the old 'lense flare on everything' fad pretty soon.
imo
I like how claustrophobic things get in the corridors. This map looks like a real castle for once and not overblown like in most games.
Still thinking you should tone down on the lights. But great work!
Hopefully, I play it that the Graphic are very enhanced just like the new Wolfenstein.
looks very cool!
only issue I have is that the weapons seem to0 weak, like it takes far too much effort to even kill simple monsters.
coop with more players(8) pls? :D
shadows are waaay to dark for me
Looks cool anyway :)
:/ Where's the stealth?
Here: Moddb.com