-Added Raze support.
-There are now ambient sounds for big fires in Chapter I and Chapter II.
-Changed some sprite angles to support voxel pack.
-Fixed texture misalignments.
-Added some missing mirror interactions.
-Rotated some bodies to appear more "natural" with the voxel pack.
-IE2M01:
-One side of a crate was explodable. That was not the intention.
-IE2M02:
-Fixed bull skull voxel angle.
-IE2M03:
-Ceiling lights in station hallways can now be broken.
-IE2M04:
-Go ahead, shoot the Mother spiders out of the train. Skull key gets provided in another way now.
-IE2M05:
-There were some lighting FX sectors missing near the train. Fixed.

-IE2M06:
-Solved a lighting issue in the lab.

-IE2M08:
-You could get stuck outside the trap near the end of the level. Now you get stuck inside the trap, as intended.

-Tree props in opera are no longer voxelized. They should appear flat.

-Ceiling lights in safe under casino can now be broken.

-Fixed some floating sprites.
-Grates had wrong gib object. Fixed.