Welcome to the ninth release of the UnderVerse! Version 12.3, Christmas Day 2017
Our new IP connection for the game server and ventrilo is RIPSERVERS.COM
Simply change the following for the game server:
Right click your freelancer icon on your desktop and make the target look like this to get to the UnderVerse (edit to your path):
"C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe" -sRIPSERVERS.COM:2302 (use the quotes only if your path has spaces in it, like 'Microsoft Games')
There is no need to install patches of any kind, everything you need is built into the mod, so please start with a clean install of Freelancer. Using Mod Manager 1.3 will give you the best results (no trash left behind when you deactivate).
This release features a new system called Sprauge as well as numerous additions in older systems. Through several slights-of-hand I finally got a few things to work here. Activating the Railgun in the Strand system shoots you into the interior of Planet Sprauge; first to the Transfer Station, an enlargement of one of the vanilla bays, then into the Planet Core. You can fly into and around the Core Base. Many of the rooms are also from vanilla selections with many additions made by DwnUndr. Just like when I made the Illumnion planet cave system in the previous release, making the walls solid was a major challenge, please forgive any imperfections.
Planet Sprague was damaged heavily in history and was abandoned. Years later miners discovered the riches inside the planet and began to carve it from the inside so as to not release the toxic alien organisms. Centuries later the planet is nearly hollow and old established bases have a heavy presence. The interior is also haunted by millenia old races, tread quietly in those areas. The Miner's Guild security forces attempt to keep those dreaded forces away from the populated areas, you are on your own in the void.
The new Sprague Core is accessed from the Rail Gun just north of Kimbleton Mining in the Strand System (jump to the Merchant Alley from the Origin).
There are large moving rocks outside of the Core Base, a result of the heavy mining. They will knock you off course if they hit you, but you can also knock them off course if you ram them in a heavy ship. :)
Ships are sold at all bases except Kat's House of Entertainment. Missions go up to $10 million plus loot. All asteroid fields have profitable mining.
Thanks to Soupman for adding even more voices (well over 5000 so far) and base billboards for this release.
We have four new winners of the Fighter Madness events in the Feudal Wars system who will now get their own start rocks to join the existing four. Come and test your fighter skills!
Adoxa's JFLP has now been added, it will help with screen sizing and tabbing out. Instructions are in the root folder.
DMZ has created a new program called Autopilot, usually used during long distance trading. Set your destination and it will fly you through gates, tradelances etc across multiple systems. Being disrupted is bad though, so pay attention if you have to defend yourself. Instructions are in the root folder.
DMZ has also improved FLAC! Now you can type '/autobuy all' to load all of your ammo.
Each of the four bad NPCs in the Core have their own Destructible Depots. If you can destroy it it will drop two $100 million UV bonds. Of course, the bases are defended with turrets and ships.
Check out the two Pilot Walls in the rear room inside the Core Base. You get to see what the active players of the UnderVerse look like!
There are two surprise rooms in the Core Base, the first person to post a picture of one of them will get $100 million in credits from an admin. Please leave the other for the next person to get paid. There is also an easter egg somewhere in there, that picture will also get $100 million credits.
Mod information from previous releases:
Don't forget to check out Planet Illumnion in the Illumnion system where you fly through 23 km of caves!
Watch the cool intro movie by Goultek! When you have watched it a time or two you can press the Escape key before it starts to bypass it.
The UnderVerse has 110 systems, 503 bases, 127 ships and we are one of the longest running total-conversion mods.
We have dedicated Chat systems, Event systems and Faction systems as well as some faction-only ships. Our eighteen-system 'Merchant Alley' is a great place for new players to get thier space legs and earn some cash with low level npcs.
Our 'Roads to Glory' gives you a challenge as you unlock access to cruisers, battleships and the best trade run in the 'verse.
We still run many events, check out the forums for information.