Post news RSS The story is almost as fleshed out as it can be.

I have been planning the story and the features needed for this MOd for quite some time now, and jsut recently I've finished fleshing out the story and whats needed to be coded for this game to work like I need it to. Of the original Features planned We're going to be keeping the Weapon reloading

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I have been planning the story and the features needed for this MOd for quite some time now, and jsut recently I've finished fleshing out the story and whats needed to be coded for this game to work like I need it to.

Of the original Features planned We're going to be keeping the Weapon reloading style, where you only get so many mags that you can carry and must reload empty or partly ful mags with Ammunition found in the Squade Invantory.

Also I've decided to keep the Squade Invantory along with customizable Loadout system on the fly.

the last kept feature is the more realistic Bleed/Damage and infectio helth base. you only have so much blood in yuor undamaged body. you can hurt your self making it hard/impossable to run or use two handed weapons.

All and all I've been focusing my efforts into finding Talent to help make this MOD a reality, and have yet to find one person willing to help. ButI'm still looking.

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