The Spatials version 2.2 has been released!
After six solid weeks of development version 2.2 is ready. We focused on the galaxy exploration campaign and the combat system, making huge improvements over the old, left over system from version 1.0.
New planet surface generators: caves and space stations. A dozen new tilesets just for exploring planets!
New combat system with autoattacking. Fighting your enemies is now much easier and fun. Just point and click over an enemy and every officer in range and with enough energy will start firing his or her sidearm. Which means...
New sidearm items. Now all officers can attack enemies. The first active item slot has been changed into a sidearm slot. Sidearm items are fast and low power weapons that are usable by every class. The older skills are still available and have been boosted in power.
Simplified item system. Passive stat items now only increase a single stat. It's now much easier to choose items for your officers. Also we introduced some class differences, so only damage classes can equip power increase passives for example.
New scripted missions. The campaign is now based on scripted missions. You will talk to NPCs, deliver mission items, and find new adventures while you explore a planet. Missions now have multiple steps and the game gives a much clearer guidance of your objectives.
Buy our Early Access alpha now for a reduced price and get access to all the alpha updates and the final version!