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Innovation not regression My plans for the mod, and how it will differ from the BETA remakes on the source engine

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Okay, Innovation not regression;

In short, I was disappointed with how mods on the source engine seem to want to absolutely carbon copy any concept art or BETA screen-shots. There are reasons why these things were cut in the first place.

I'm going to approach this hopefully differently, I want to try every type of enemy, but If it wont work I'm fine with Re scrapping it. For example, I'm captivated by the idea of the hydra, but even now I'm struggling to see how such a thin enemy could be a target-able foe in-game
Combine Being Impaled By A Hydra in the HL2 BETA

However, I'm looking forward to making some exciting moments using the cinematic system in Cry engine, the combine oppression will be much greater, and you'll get pushed around a lot by the combine too. This could look exciting very soon.

Comments
Murdouken
Murdouken

Sounds good, possibly for the Hydra have it so the end is small but it thickens out towards the bottom so that you can shoot it? I'm also wondering if you'll have powers like you do in Crysis?

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SecretImbecile Author
SecretImbecile

Not really, I want to keep it close to HL2, but I may use a slightly creased jump and sprint speed without changeable modes

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Cratz0r
Cratz0r

Does that gun hes holding have 2 mags? o.O

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SecretImbecile Author
SecretImbecile

No, the arm texture matches

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