Hi everyone! I'm glad to announce that I finally finished the text-parser and with that said, I somewhat finished the 'choice mechanic' when facing Slender. Below is a gameplay video that demonstrates the choices:
As you can see, the player get's subtle hints that indicates the surroundings. The player then has to type in his choice that somewhat relates to the subtle hints. Of course there is room for improvement, there's always room for improvement but at least it showcases the 'basic' gameplay when facing Slender. The end product will include a much more intense and fun gameplay and the heads up text will display more polished thoughts and subtle hints.
To be honest, I could have worked on it more but I was so eager to upload a gameplay video to show off the basic gameplay. Like I said earlier on, there's still room for improvement and if you guys have any suggestions, I would like to hear them!
But for now, I'm going to work on the story-line and other features in the game. I hope you guys like what I have so far.
Enjoy the rest of your day people!