Post news RSS The Fall of Twotone

Here is a news article excerpt from an interview with the lead of Evolution Studios. Questions are asked, and he answers.

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Q: What do you like to do on your free time? When you're not making games.

A: Well it's really hard to answer that question, which I get asked a lot, but I'll validate it so I'm not asked all the time about it. I usually go outside and explore the world around me, and thats where I get most elements of our games from, so I'm doing something to get my mind off of the game and still be productive about it. Simple answer? Ok, dirtbiking.

Q: How did you get the idea of building video games?

A: I was always a big fan of the Five Nights at Freddy's series and was so tied into the story. Around the time, I decided I wanted to make a fan-game(Which didn't come out, so don't waste your time looking for it) but along the way of developing it, I decided to make MY OWN story and not worry about the copyright issues. Around the time of Christmas 2015, I have mastered the Clickteam Fusion 2.5 Developer Edition engine.

Q: Why a creepypasta game with already-made characters, and not create your own?

A: Well Twotone isn't really an already-made character. It is a character that me, and my buddy thought of. And why not make a game about a topic most of the world likes? I personally love creepypastas, especially gaming pastas, so I gathered up some characters, and made a bad game-sandwhich.

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