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Angels That Kill News -- The latest update notes as well as future plans!

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Hello everyone, I know updates have been slow as of lately, but we have been hard at work and making the best game we can for you guys. As of right now we have everything still set out to release on November 25th and we will be able to have a public demo out by October 25th, and I'll be posting the demo both on here and on Steam. Now there was a previously updated log on Steam I announced a short while ago so this current list wont include anything from there, these are only the changes since then, if you want to see that update log though you can find it here.

Without further delay though here is the current update log:

-reconstructed the entire flow of the VD Game mode

-numerous fixes and improvements

-optimized various parts of the game

-added new options, including Image Effects

-added descriptions to the options

-added various interactions

-you can now go back and re-interact with the majority of interactions

-added another checkpoint section

-renamed the chapters

-tweaked and improved various quality settings

-added a working elevator

-added a brand new "How-To-Play" level

-touched up the rendering methods for textures and materials

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