Almost a year!
Hello everyone. Soon it will be a year since Endless Horde launched on STEAM
We believe it is time to post an article about some of the most meaningful features that have been added since release.
When the game starts, there will be a couple units already placed through the map. From handgun soldiers to ice barrels. These units should be able to fend off the initial waves on their own, giving enough time for the player to create a strategy depending on were the scientists have spawned. They are a great help to new players as they prevent them from losing the game too quickly when they don't know what they are doing.
Speaking of map defenses, there are now turrets placed around the map. Beyond just being undead killing
machines, they add strategic value to the game as they can act as choke points against the undead.
Their large HP, attack and range are great support to your units. Either to reinforce the area you are protecting or as a bait to lure the undead to a spot that you units can decimate.
As a last resort for the player, the boom button triggers a series of explosions that completely wipes
out all enemies on the map. However, the more enemies that get killed by its activation, the longer
its cooldown will be. It can be used during early waves to speed up the game and to get out of difficult
situations where the undead gets too strong.
After surviving a couple waves, two additional maps will be unlocked. These maps are based on the levels
of our other game Deadly Escape. That game was being developed along side Endless Horde, but it suffered a major delay, causing Endless Horde to release these maps before Deadly Escape was even released.
Of course, there are more features that we've added to the game after release and we plan to add even more. However, a year after release, Endless Horde is not selling as well as it was doing the past year and thus new content is taking longer development times. If Endless Horde calls your attention, check it out.
It costs $1.99 USD, you will not only be buying the game, also you'll be contributing to increase the lifespan of the game and help us make more games!
As always, thanks for your support!